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Orion VII NG [Bus] - Printable Version

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Pages: 1 2


Orion VII NG [Bus] - Bambo - Nov 6, 2016

Suggestion for <in-game/forum/teamspeak etc.>

In detail, explain your suggestion: This bus model looks more modern and would fit CityRP much more than the current one. It has a panel which can be used for advertisement about limelight services also. The doors are functional and can be opened with left and right mouse click.

https://steamcommunity.com/workshop/filedetails/?id=777864203

Why should this be implemented?

Better looking bus with a functional door system


RE: Orion VII NG [Bus] - alan245 - Nov 6, 2016

I Actually want both of them the bus and the armored car,it can be used for bankRP and it looks really cooooooool.
+support


RE: Orion VII NG [Bus] - thefaketaco - Nov 6, 2016

(Nov 6, 2016, 06:04 AM)alan245 Wrote: I Actually want both of them the bus and the armored car,it can be used for bankRP and it looks really cooooooool.
+support

Thats not an armored car bud.


RE: Orion VII NG [Bus] - ForceGhost - Nov 6, 2016

+Support. Really nice model, much better than the current one.


RE: Orion VII NG [Bus] - francysol3c - Nov 6, 2016

+ support. also, as the bus is quite smaller, reduce REP requirement to 1-2?


RE: Orion VII NG [Bus] - Cole - Nov 6, 2016

(Nov 6, 2016, 06:04 AM)alan245 Wrote: I Actually want both of them the bus and the armored car,it can be used for bankRP and it looks really cooooooool.
+support

The main thing is the bus and the other vehicle I believe is a delivery truck. As in the picture, you see UPS driving those sorts of vehicles.


RE: Orion VII NG [Bus] - Mr.Sir - Nov 6, 2016

+Support!


RE: Orion VII NG [Bus] - jhayw - Nov 6, 2016

+Support, nice model.


RE: Orion VII NG [Bus] - Ilias S. - Nov 6, 2016

+Support!


RE: Orion VII NG [Bus] - Taylor - Nov 6, 2016

(Nov 6, 2016, 11:32 AM)francysol3c Wrote: + support. also, as the bus is quite smaller, reduce REP requirement to 1-2?

Reducing REP requirements will have a massive knock-on effect of PassiveRP.

OT: +Support, tested it in single player and it functions really well.


RE: Orion VII NG [Bus] - francysol3c - Nov 6, 2016

(Nov 6, 2016, 03:00 PM)Faustin Wrote:
(Nov 6, 2016, 11:32 AM)francysol3c Wrote: + support. also, as the bus is quite smaller, reduce REP requirement to 1-2?

Reducing REP requirements will have a massive knock-on effect of PassiveRP.

OT: +Support, tested it in single player and it functions really well.
we are talking about a bus. while it would create a knock on in a lot of cases (imagine removing requirements for the spike strip or the swat van for example) with the bus it would increase RP, allowing for normal player to get transported from the lake and back, for example, without using a car. i would not remove it, because fairly it would cause mayhem with rammers, but people can use the fire truck which is of the same size, so why not?


RE: Orion VII NG [Bus] - Taylor - Nov 6, 2016

(Nov 6, 2016, 03:04 PM)francysol3c Wrote:
(Nov 6, 2016, 03:00 PM)Faustin Wrote:
(Nov 6, 2016, 11:32 AM)francysol3c Wrote: + support. also, as the bus is quite smaller, reduce REP requirement to 1-2?

Reducing REP requirements will have a massive knock-on effect of PassiveRP.

OT: +Support, tested it in single player and it functions really well.
we are talking about a bus. while it would create a knock on in a lot of cases (imagine removing requirements for the spike strip or the swat van for example) with the bus it would increase RP, allowing for normal player to get transported from the lake and back, for example, without using a car. i would not remove it, because fairly it would cause mayhem with rammers, but people can use the fire truck which is of the same size, so why not?

If you reduce the required REPs people will have to roleplay LESS to get the bus and seeing as the amount of PassiveRP is already extremely low this will not help that matter.


RE: Orion VII NG [Bus] - francysol3c - Nov 6, 2016

(Nov 6, 2016, 03:24 PM)Faustin Wrote:
(Nov 6, 2016, 03:04 PM)francysol3c Wrote:
(Nov 6, 2016, 03:00 PM)Faustin Wrote:
(Nov 6, 2016, 11:32 AM)francysol3c Wrote: + support. also, as the bus is quite smaller, reduce REP requirement to 1-2?

Reducing REP requirements will have a massive knock-on effect of PassiveRP.

OT: +Support, tested it in single player and it functions really well.
we are talking about a bus. while it would create a knock on in a lot of cases (imagine removing requirements for the spike strip or the swat van for example) with the bus it would increase RP, allowing for normal player to get transported from the lake and back, for example, without using a car. i would not remove it, because fairly it would cause mayhem with rammers, but people can use the fire truck which is of the same size, so why not?

If you reduce the required REPs people will have to roleplay LESS to get the bus and seeing as the amount of PassiveRP is already extremely low this will not help that matter.

making passive RP a burden is not the way. the best way in my opinion is to add more interactive assets and make it less a thing of /it and /me's


RE: Orion VII NG [Bus] - D3ST - Nov 6, 2016

+Support

Went onto SP to test it, looks good


RE: Orion VII NG [Bus] - SirApex - Nov 6, 2016

+Support