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Tow Truck Engine Sounds - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: Tow Truck Engine Sounds (/thread-12483.html) |
Tow Truck Engine Sounds - evilmat360 - Oct 1, 2016 Server [US/EU]: EU Map: V4B1 Description: None of the engine sound files play for the Dodge Tow Truck Bug is [In-Game/On Forums/Other]: In-Game Since when have you experienced the bug? Since release Additional Information Appears that when used errors for the sounds do show, so possibly incorrectly coded or the sounds for the truck weren't included in the collection Images/Screenshots: n/a - Limelight Gaming - Oct 1, 2016 Thank you for your bug-report, evilmat360! It will be reviewed as soon as possible by our Developers. RE: Tow Truck Engine Sounds - Burnett - Oct 1, 2016 Are you subscripted to the content pack? Because I can hear them RE: Tow Truck Engine Sounds - evilmat360 - Oct 1, 2016 (Oct 1, 2016, 10:38 PM)Burnett Wrote: Are you subscripted to the content pack? Because I can hear them Yes, am subscribed to the LL vehicle content pack. Is it possible you still have the original addon that provided the sounds so it is taking it from them? RE: Tow Truck Engine Sounds - Burnett - Oct 1, 2016 Hm thats weird. I dont have any other addons installed. Are you subscribed to other addons? RE: Tow Truck Engine Sounds - evilmat360 - Oct 1, 2016 (Oct 1, 2016, 11:21 PM)Burnett Wrote: Hm thats weird. I dont have any other addons installed. Are you subscribed to other addons? Not any that should affect the Tow Truck. Also aware that i'm not the only person with this issue as a number of people mentioned it in OOC earlier RE: Tow Truck Engine Sounds - Burnett - Oct 1, 2016 Alright I found the cause. I didnt change the path in vehicles engine script. Its applied on beta but not live. Thank you very much for this. Fixed once the server has been restarted. |