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Making source demos work - Printable Version

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Making source demos work - Kung Fury - Oct 1, 2016

Is there a way to make source demos play nice with this gamemode? Whenever I make a demo and replay it, it ends up looking like this:

[Image: IFWHSpb.jpg]

Notice the gamemode crashed and loading messages which stay in the middle of the screen throughout the entire demo, as well as the HUD in the bottom corner which shows $nil instead of the proper information. Is there a way to fix these issues?


RE: Making source demos work - Lord Octagon - Oct 1, 2016




RE: Making source demos work - Kung Fury - Oct 1, 2016




RE: Making source demos work - Lord Octagon - Oct 1, 2016




RE: Making source demos work - Temar - Oct 1, 2016

we could do with adding code to detect if demo and not display


RE: Making source demos work - Insert - Oct 1, 2016




RE: Making source demos work - Project - Oct 11, 2016

Question answered, Thread archived.
The code does not detect that that is a demo thus puts the text about the crashed gamemode up.

(I believe a suggestion would be more appropriate from this point)

Project
Limelight Community Teacher