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CityRP [Suggestion] Crafting Ammo - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP [Suggestion] Crafting Ammo (/thread-11608.html) Pages:
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[Suggestion] Crafting Ammo - PaulB - Aug 7, 2016 Suggestion for <in-game/forum/teamspeak etc.> In-game In detail, explain your suggestion: Add back the ability to craft ammo for a slightly cheaper price if a player is willing to spend the extra time to make the ammo which will introduce more crafting to LimeLight Why should this be implemented? Will add more crafting into the game and back on another-community used to be a thing where the Sachet of Black powder + casing and the mixture. UPDATE: As Blackout pointed out to me this could make the gun dealer irreverent selling ammo I propose this: Casings come from gun dealer and Sachets of black powder comes from BMD. RE: [Suggestion] Crafting Ammo - Soviethooves - Aug 7, 2016 +Support Anything to possibly get closer to a player driven economy. RE: [Suggestion] Crafting Ammo - The Rock - Aug 7, 2016 +Support RE: [Suggestion] Crafting Ammo - PaulB - Aug 7, 2016 UPDATE: As Blackout pointed out to me this could make the gun dealer irreverent selling ammo I propose this: Casings come from gun dealer and Sachets of black powder comes from BMD. RE: [Suggestion] Crafting Ammo - Cooli - Aug 7, 2016 (Aug 7, 2016, 02:11 PM)PaulB Wrote: UPDATE: As Blackout pointed out to me this could make the gun dealer irreverent selling ammo I propose this: Casings come from gun dealer and Sachets of black powder comes from BMD.That was holding me back from supporting, but now +Support. RE: [Suggestion] Crafting Ammo - francysol3c - Aug 7, 2016 Ok but it is useless if you have to buy the components from the GD and BMD. I suggest that you can get them by using metal and the black powder from the market RE: [Suggestion] Crafting Ammo - PaulB - Aug 7, 2016 (Aug 7, 2016, 02:50 PM)francysol3c Wrote: Ok but it is useless if you have to buy the components from the GD and BMD. I suggest that you can get them by using metal and the black powder from the market We don't want to make jobs irrelevant, if you wish to have ammo at a slightly cheaper price you'll have to go to them two jobs to buy it, this will encourage clanRP for merchant clan's as well as slowly create a player based market as Soviethooves has said above. RE: [Suggestion] Crafting Ammo - Sgt. Lime - Aug 7, 2016 -Support , I like how it is right now and crafting is not my thing. RE: [Suggestion] Crafting Ammo - PaulB - Aug 7, 2016 (Aug 7, 2016, 03:22 PM)Slayer Wrote: -Support , I like how it is right now and crafting is not my thing. Please read the suggestion carefully, it isn't to remove ammo from gun dealers at all. It's just if a player is willing to spend the time to get ammo for a slightly cheaper price he can do so. RE: [Suggestion] Crafting Ammo - Lord Octagon - Aug 7, 2016 +Support RE: [Suggestion] Crafting Ammo - Echo - Aug 7, 2016 +Support I remember when this was a thing before some people didn't want to have to craft the ammo, assuming some people have the same mindset as them it would mean that the job would be still relevant in selling ammo. I would also suggest that the ammo can only be crafted if you have the blueprint for it. RE: [Suggestion] Crafting Ammo - francysol3c - Aug 7, 2016 (Aug 7, 2016, 03:21 PM)PaulB Wrote:Then make it that you can get powder from ammo , so you can recalibrate ammo e . g. From a shipment of 9mm to 3 5.56(Aug 7, 2016, 02:50 PM)francysol3c Wrote: Ok but it is useless if you have to buy the components from the GD and BMD. I suggest that you can get them by using metal and the black powder from the market RE: [Suggestion] Crafting Ammo - Soviethooves - Aug 7, 2016 (Aug 7, 2016, 03:21 PM)PaulB Wrote:(Aug 7, 2016, 02:50 PM)francysol3c Wrote: Ok but it is useless if you have to buy the components from the GD and BMD. I suggest that you can get them by using metal and the black powder from the market Actually I'm sliding more towards removing jobs entirely (except for government) and allowing for a huge skill based and crafting system. No more pesky role choices! You could sell illegal items and go on the offensive unlike staying always on the defensive as our rules limit. RE: [Suggestion] Crafting Ammo - Cooli - Aug 7, 2016 (Aug 7, 2016, 10:09 PM)Soviethooves Wrote:Doing that would extremely limit new players, but yeah Im up for it, would result in me not being banned as much.(Aug 7, 2016, 03:21 PM)PaulB Wrote:(Aug 7, 2016, 02:50 PM)francysol3c Wrote: Ok but it is useless if you have to buy the components from the GD and BMD. I suggest that you can get them by using metal and the black powder from the market RE: [Suggestion] Crafting Ammo - thefaketaco - Aug 7, 2016 (Aug 7, 2016, 10:28 PM)Cooli Wrote:(Aug 7, 2016, 10:09 PM)Soviethooves Wrote:Doing that would extremely limit new players, but yeah Im up for it, would result in me not being banned as much.(Aug 7, 2016, 03:21 PM)PaulB Wrote:(Aug 7, 2016, 02:50 PM)francysol3c Wrote: Ok but it is useless if you have to buy the components from the GD and BMD. I suggest that you can get them by using metal and the black powder from the market lmao +support |