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Road Signs V3.0 - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Road Signs V3.0 (/thread-11468.html) |
Road Signs V3.0 - Vaq - Aug 1, 2016 Suggestion for <in-game/forum/teamspeak etc.> https://steamcommunity.com/sharedfiles/filedetails/?id=182795091 In detail, explain your suggestion: Road signs, very useful for RP. How should the developers add this? (BE DETAILED WITH EVERYTHING!) Add to Content Pack Why should this be implemented? Very useful for RP ONLY 2MB RE: Road Signs V3.0 - The Rock - Aug 1, 2016 +Support RE: Road Signs V3.0 - alan245 - Aug 2, 2016 WEll it is a Good suggestion but no one will follow the sign but still + support RE: Road Signs V3.0 - Soviethooves - Aug 8, 2016 Moved to Popular RE: Road Signs V3.0 - Yellow - Aug 16, 2016 +Support! Adds lots of new roleplays! RE: Road Signs V3.0 - evilmat360 - Aug 16, 2016 +support, fit road closures better than the current electronic signs do RE: Road Signs V3.0 - JakeCake - Aug 20, 2016 +support, it's expensive and cumbersome to have a electronic sign in real life, while simple signs you can attach to a pole can do the work aswell. RE: Road Signs V3.0 - Project - Aug 20, 2016 +Support RE: Road Signs V3.0 - Lord Octagon - Aug 20, 2016 +Support They don't take up massive space either. RE: Road Signs V3.0 - Midget. - Aug 20, 2016 I already made this thread and Noble approved it and said it was being worked on. RE: Road Signs V3.0 - The Rock - Nov 29, 2016 Approved and done @Soviethooves RE: Road Signs V3.0 - Doctor Internet - Jul 31, 2019 New signs were implemented in Bambo's packs, iirc. |