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Map Vote! - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Community (https://limelightgaming.net/forums/forum-195.html) +--- Forum: Announcements (https://limelightgaming.net/forums/forum-200.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-249.html) +---- Thread: Map Vote! (/thread-23905.html) |
RE: Map Vote! - Daley - Dec 22, 2018 (Dec 21, 2018, 10:30 AM)RageSquid Wrote: I really like the small Town approach to the Map. Finally not a wannabe Metropolis. More immersion when blasting Country Roads #loveit CityRP TownRP If we stick with a map that does not actually contain a city again we really ought to rename our gamemode RE: Map Vote! - Markus - Dec 22, 2018 (Dec 22, 2018, 03:17 PM)Welker Wrote:(Dec 22, 2018, 02:47 PM)Markus Wrote:(Dec 22, 2018, 09:39 AM)Welker Wrote: I feel like v17x takes everything great that v4b1 and replaced it with awful v2d buildings. No apartments, no nice mainstreet shops, MTL has been replaced with old v2d mtl and DTM has been replaced with the trashy office blocks from v2d. I see empty roads with tons of opportunities, I dunno about you. As others have pointed out, the main problem of Rockford was that it was too much wannabe-urban and not enough rural. At least, in my opinion, it would be a nice change of pace to switch from a map focused 60% on the city to a quiet one that feels more like a vacation to the mountains. RE: Map Vote! - Markus - Dec 22, 2018 (Dec 22, 2018, 03:23 PM)Daley Wrote:(Dec 21, 2018, 10:30 AM)RageSquid Wrote: I really like the small Town approach to the Map. Finally not a wannabe Metropolis. More immersion when blasting Country Roads #loveit Hell yea, I'm down to rename it. It's not like we're gonna be able to simulate a city with 20-30 players online lol RE: Map Vote! - Nev - Dec 23, 2018 +support v5p true north?? is this hitchhiker rp? RE: Map Vote! - Markus - Dec 23, 2018 (Dec 23, 2018, 10:17 AM)Nevy Wrote: +support v5p Better than post-apocalyptic-vibes-desolate-city rp. RE: Map Vote! - Druggo - Dec 23, 2018 I Kinda like V5 ngl i enjoyed it on the other community was really fun and nice map RE: Map Vote! - Daley - Dec 23, 2018 (Dec 23, 2018, 11:24 AM)Markus Wrote:Plays on a gamemode called CITYRP expects to not be in a city(Dec 23, 2018, 10:17 AM)Nevy Wrote: +support v5p RE: Map Vote! - Markus - Dec 23, 2018 (Dec 23, 2018, 02:41 PM)Daley Wrote:(Dec 23, 2018, 11:24 AM)Markus Wrote:Plays on a gamemode called CITYRP expects to not be in a city(Dec 23, 2018, 10:17 AM)Nevy Wrote: +support v5p Well, I expected to be in a city, but with the number of players we have, it feels like walking in a post-apocalyptic aftermath in a city. I'd have a much better feeling of immersion if the setting was around a town. Like I have said before, replying to your earlier comment, I think we should rename it to TownRP. It would be much more unique and more accurate. RE: Map Vote! - Pollux - Dec 25, 2018 Truenorth is out now, it even comes with a USA mode which changes the flags/speed signs. https://steamcommunity.com/sharedfiles/filedetails/?id=1601428630 RE: Map Vote! - Slowkiller965 - Dec 25, 2018 Truenorth truely looks amazing... it's big, there's so much space to build and long empty streets where police chases would be fun aswell ... please add this map as an vote option RE: Map Vote! - Pollux - Dec 25, 2018 Alright so i've given Truenorth a quick analysis. The map is honestly amazing, it's one of the best maps i've seen on gmod in a long time and really does push the limits of the source engine. The Town is extremely RP focused into a small area, meaning that player interaction will be pretty high while in the town. There's a TON of shops on mainstreet and the surrounding areas which I think is extremely good, especially on lower playcounts. There's also lot of road to drive on outside the main city which is good for those who like to drive around/police chases. The map also comes with a USA mode which will change the flags/speed signs and any other regional stuff. Performance wise the map is great and it's obvious the creator has taken time to optimise it well. Doors/windows/areas seem to have hints and areaportals in the correct places. The only tradeoff is that there's a few very minor visual bugs due to how source works, i'm happy though if it means getting a few more frames. RE: Map Vote! - Bambo - Dec 25, 2018 Wanting to give our player base a variety of options and a great experience, we are considering adding Truenorth in it's USA theme to the vote. If we do add it to the vote, this might result in you needing to redo your vote, however, this should not delay the change by a lot as the vote hasn't been out for that long as well as most of those who have voted are active community members. [font=Whitney,]We released the vote early and did not include Truenorth as we've recently had several updates be delayed by waiting on other releases. As there was no guarantee of Truenorth's timely release, we did not want to wait in the event it was delayed. Now the situation has changed, we're happy to hold a revote to include all the options.[/font] I'll keep you updated on what we have decided on that end. This is being done to bring you, our community the best options possible to give you the best experience. Thank you for your understanding. RE: Map Vote! - Markus - Dec 25, 2018 After trying the map out for a solid hour, here's my take on the map from a player's standpoint. The list will be updated as I find more noteworthy and unique things to add: Main City:
Industrial/Outside:
Mountains:
And this is as far as I got, however, this map seems massive so I wouldn't be surprised if there were a lot more to it.
RE: Map Vote! - Pollux - Dec 25, 2018 I think the thing I like the most about the map is it's layout. The map is large but RP is still very focused on mainstreet. The shops, government services and all of that stuff is focused into a small area of the town. So on low playercounts you can still get some RP interaction going on in the town as it's so focused, while with more players on you can branch out. RE: Map Vote! - Daley - Dec 25, 2018 It's kinda ironic to me, how the same people who were objected to V5P because of it's size, even though it had a pretty decent central hub area, are now using that to justify true north? I have not had a look at it yet, so I will reserve my judgment for after that, I might even agree. |