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Do you like Rockford? - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Entertainment (https://limelightgaming.net/forums/forum-197.html) +--- Forum: Off-Topic (https://limelightgaming.net/forums/forum-208.html) +--- Thread: Do you like Rockford? (/thread-20740.html) |
RE: Do you like Rockford? - Cole - May 26, 2018 The way I see it is that people want building space over pre-made buildings as it allows them to be free with their builds - whether it be size, shape, design, etc. - and allows them to build what they need without having any obstacles in their way. I see the majority of maps having this issue; including v5p. Saying that I still think v5p is a better alternative to Rockford but it's not the best alternative. You all make v5p out to be amazing, but it has its kinks and bumps such as the tiny two-pump gas station - it's bad enough having two full-sized gas stations on Rockford with people not being able to use them properly. I think that they should either try to find a unique map (possibly even a custom-made one) or one that a lot of people enjoys, that is the recipe to a happy player base (map-wise). RE: Do you like Rockford? - BlackDog - May 26, 2018 A custom map will never be a thing on LL Besides taking ages to produce, once its on the server it is no longer LL exclusive and thus now everyone can use it, making it not worth any kind of monetary investment. If someone spent the time to produce a map to turn it over to LL for testing and checking, that would be one thing, but it still lacks exclusivity. RE: Do you like Rockford? - Markus - May 28, 2018 Eh. Map becomes stale but so do all the other RP maps we have used before. Optimally we would have different servers with different maps, but people grew out of this game and our community cannot compete with others. RE: Do you like Rockford? - Blurr - May 29, 2018 Well atm the demand from the poll votes atm shows that users do want to see a map change as Rockford isn't cutting it, I'd like to see the LimeLight team take this into consideration and make a vote for users to vote in i.e IG or on the Forums. RE: Do you like Rockford? - Nev - Jun 1, 2018 Anyone interested in collaborating with me and some others on a CityRP-Esque map should add me on steam here or through messaging me on the forums. We'll be utilizing a Sketchup - Hammer Workflow which opens the door to a lot of different things that I'll be happy to explain to you here or through a private conversation and demonstration. I'll be providing in-depth documentation on the features, process and guidelines similar to this quick document <here> that I made showing the perks of Components and Layers and how they can allow for efficiencies in map-making - using one of the homes from Richard Drive as an example and was able to do by quickly exporting it from Hammer as a .DWG and then remaking it in the program. Sketchup also has the ability to place entities (Player Starts, Lights, Etc) and apply materials that'll be kept when the model is exported as .VMF - though resizing may be necessary but this isn't necessarily a huge concern. Overall it's ideal considering the creation of geometry from buildings to infrastructure (roads, sidewalks, layout) is superior to the out-dated X/Y/Z interface that Hammer has. Would be interested to get some input @Jokhah if you had some time considering you provided many good points in this thread. Q: What are some things that I believe are important (?) Optimizations I think there are a # of different things that need to be present and with much discussion about this with @Vauld it was agreed upon that there needs to be a mid/large scale role-play map that prioritizes optimization. This might mean making more use of rooms/areas that might be accessed through teleporting, which can be seen on Rockford in the PD to an apartment/labs on V2D and even the subway station on V5P. Not only does this allow the map-making process to be done in a shorter time frame, as it eliminates many issues that may arise when trying to plan out the urban context. This is something that could certainly be done for inner-city spaces such as apartments, condominiums, certain shopping areas and government buildings. This can drastically improve FPS in the urban context by having resource intensive areas be located further away and ensure that you're not rendering anything you don't need to be rendering. Separation of RP Zones Another crucial component would be proper planning of RP Zones in order to find the perfect balance and separation between role-play types. Rockford, for example, lacks any sense of separation with the only proper slum location being 20ft away from City Hall and the Industrial area being a few seconds past the Police Department. The planning process starts with a bubble diagram to map out areas and their purposes to ensure that it makes sense in the end. Integration and Interaction I want to incorporate features as simple as light-switches that allow you to toggle the lights either in an entire building or individual rooms. Adding a staff-room that has control panels that can globally turn off all lights to triggering events will bring in the ability to modify the environment for role-play purposes. This was a feature on the original RP_Downtown_V2. Spawn Zone (Global) I believe there needs to be (1) spawn location and I have always had the belief that this should be a transportation center of some sort - similar to RP_Downtown_V2 originally having spawn-points in the subway to HL2 maps spawning you at a train station. It gives you a sense that you're new coming into town which makes complete sense in consideration of NLR. There isn't a need to have spawn locations for different classes of people and it only creates issues when you may be building something that obstructs one of them. This spawn point also opens the door to be a way to interface information to new players by placing advertisements/information on walls that could possibly offer a way to direct link them to the forums, marketplace, UserCP, etc. RE: Do you like Rockford? - Chosen - Jun 6, 2018 *Cough* Can the staff team make a thread so we can vote and change the map? We really need a change. RE: Do you like Rockford? - Tails - Jun 6, 2018 only virgins like rockford RE: Do you like Rockford? - VIVZZ - Jun 6, 2018 (Jun 6, 2018, 09:02 PM)Tails Wrote: only virgins like rockford Mature. RE: Do you like Rockford? - Soviethooves - Jun 6, 2018 (Jun 6, 2018, 09:02 PM)Tails Wrote: only virgins like rockford W-who told you? RE: Do you like Rockford? - Tails - Jun 6, 2018 (Jun 6, 2018, 09:42 PM)VIVZZ Wrote:(Jun 6, 2018, 09:02 PM)Tails Wrote: only virgins like rockford sorry boss i forgot that online communities based on a game targeted at 12 year olds are banned from having any comedy whatsoever RE: Do you like Rockford? - Scrotonium - Jun 6, 2018 A literal pile of shit. Nowhere to build, nowhere to do anything. I'd rather snort horses demoisturized, powdered faeces. RE: Do you like Rockford? - Fly - Jun 7, 2018 I agree. Rockford is shit. RE: Do you like Rockford? - Soviethooves - Jun 7, 2018 (Jun 6, 2018, 11:29 PM)Coupcake Wrote: A literal pile of shit. Nowhere to build, nowhere to do anything. I'd rather snort horses demoisturized, powdered faeces. Then do it. I want some video or photographic evidence too. RE: Do you like Rockford? - Fly - Jun 7, 2018 (Jun 7, 2018, 08:56 AM)Gungranny Wrote:(Jun 6, 2018, 11:29 PM)Coupcake Wrote: A literal pile of shit. Nowhere to build, nowhere to do anything. I'd rather snort horses demoisturized, powdered faeces. do u kno wat figuravtiv spek is? RE: Do you like Rockford? - Soviethooves - Jun 7, 2018 (Jun 7, 2018, 11:54 AM)Fly Wrote:(Jun 7, 2018, 08:56 AM)Gungranny Wrote:(Jun 6, 2018, 11:29 PM)Coupcake Wrote: A literal pile of shit. Nowhere to build, nowhere to do anything. I'd rather snort horses demoisturized, powdered faeces. Sir, this is The Internet. Everything said here is literal and must be taken completely seriously. |