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Prop Update! - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Community (https://limelightgaming.net/forums/forum-195.html) +--- Forum: Updates (https://limelightgaming.net/forums/forum-254.html) +---- Forum: CityRP (https://limelightgaming.net/forums/forum-332.html) +---- Thread: Prop Update! (/thread-17365.html) |
RE: Prop Update! - Scrotonium - Sep 28, 2017 (Sep 27, 2017, 08:51 PM)Soviethooves Wrote: They could be better. Too clean for my tastes. Quality over quantity would've been a good idea like putting a few sets in different updates. Throwing them all in at once is...meh. I would say have a modeler touch up a few to look more "worn in", but yall still don't seem to have a good modeler at dev rank. Be grateful fam. The stuff that has been provided has made it possible to do so much more as it is. Although my only issue is a few texture errors where I'd see the purple & black checkers. Any solutions? Thanks ![]() RE: Prop Update! - Doctor Internet - Sep 28, 2017 (Sep 28, 2017, 01:41 AM)Coupcake Wrote:(Sep 27, 2017, 08:51 PM)Soviethooves Wrote: They could be better. Too clean for my tastes. Quality over quantity would've been a good idea like putting a few sets in different updates. Throwing them all in at once is...meh. I would say have a modeler touch up a few to look more "worn in", but yall still don't seem to have a good modeler at dev rank. I'd rather people talk about the things that are bad about LL, rather than not. If we say shit that's bad, then we can improve it. If nobody talks about it, nothing improves. RE: Prop Update! - Razz - Sep 28, 2017 Nice ![]() RE: Prop Update! - Vinic - Sep 28, 2017 The real question here is: Can I make an (ALMOST) doomfort out of just these props? RE: Prop Update! - Stomm - Sep 30, 2017 (Sep 28, 2017, 06:42 PM)Theo Wrote: The real question here is: Can I make an (ALMOST) doomfort out of just these props? Some of those buildings are almost (ALMOST) doomforts on their own RE: Prop Update! - Tails - Sep 30, 2017 i think this goes in the wrong way in terms of the brutal fps on the server RE: Prop Update! - Doctor Internet - Sep 30, 2017 (Sep 30, 2017, 04:08 PM)Tails Wrote: i think this goes in the wrong way in terms of the brutal fps on the server Props have very little overall hit on performance. RE: Prop Update! - Tails - Sep 30, 2017 (Sep 30, 2017, 06:06 PM)Doctor Internet Wrote:(Sep 30, 2017, 04:08 PM)Tails Wrote: i think this goes in the wrong way in terms of the brutal fps on the server fair enough, my bad RE: Prop Update! - Quest - Sep 30, 2017 (Sep 30, 2017, 06:43 PM)Tails Wrote:(Sep 30, 2017, 06:06 PM)Doctor Internet Wrote:(Sep 30, 2017, 04:08 PM)Tails Wrote: i think this goes in the wrong way in terms of the brutal fps on the server Apart from @BlackDog's FUMUKU dupes RE: Prop Update! - Bambo - Oct 14, 2017 Despite all the fixes I've rolled out for the materials, there are still props that have missing textures. Subscribe to these please. https://steamcommunity.com/sharedfiles/filedetails/?id=884391107 https://steamcommunity.com/sharedfiles/filedetails/?id=941547834 RE: Prop Update! - Obay - Oct 15, 2017 Being the LLsBestBuilder2k17 Id say these props are amazing. Clearly these h8ers are rookie builders RE: Prop Update! - Murdoch Murdoch - Oct 15, 2017 (Sep 25, 2017, 11:26 PM)Bambo Wrote: Props to you PROPS ha haha HAHAHAHAHAHA haha ha RE: Prop Update! - Murdoch Murdoch - Oct 15, 2017 Also if I can get these dupes you used for the demo videos I want them (idk if they're for this map) Will pay |