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Rule Changes (15/09/17) - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Community (https://limelightgaming.net/forums/forum-195.html) +--- Forum: Announcements (https://limelightgaming.net/forums/forum-200.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-249.html) +---- Thread: Rule Changes (15/09/17) (/thread-17262.html) |
RE: Rule Changes (15/09/17) - Blazing - Sep 17, 2017 (Sep 17, 2017, 09:59 PM)Overlewd Wrote:(Sep 17, 2017, 09:55 PM)Blazing Wrote:(Sep 17, 2017, 09:53 PM)Overlewd Wrote:(Sep 17, 2017, 08:33 PM)Blazing Wrote:(Sep 16, 2017, 08:48 PM)Overlewd Wrote: It was not made, part of it was removed. I did mention that you'd be able to turn around and keep going, but if you're by a checkpoint and realise too late then you're trapped. There is a difference as you've used the difference for justification of changing the rule, as you said 'someone who would ram through a checkpoint would just get shot dead by police instantly anyway so it was pretty redundant.' Police who would be shooting the vehicle would be those manning the checkpoint, not those in the car, who would have to slow down to get out (by which time the suspect will have driven away). RE: Rule Changes (15/09/17) - Hungames - Sep 18, 2017 can we make it so that cops can ram armed suspects with their vehicles because its realistic RE: Rule Changes (15/09/17) - Soviethooves - Sep 18, 2017 (Sep 18, 2017, 02:42 AM)Hungames Wrote: can we make it so that cops can ram armed suspects with their vehicles because its realistic Not just cops, but anyone for self defense. It's a legitimate way to take someone down and will make people think twice about firing on cars. RE: Rule Changes (15/09/17) - Cooli - Sep 21, 2017 might be too overpowered RE: Rule Changes (15/09/17) - Razz - Sep 21, 2017 Nice, now i can self supply and raid! RE: Rule Changes (15/09/17) - Overlewd - Sep 21, 2017 (Sep 21, 2017, 05:36 PM)Razz Wrote: Nice, now i can self supply and raid! 3.4 - Powergaming is not allowed. E.g do not write “/me pulls out a gun and shoots his opponent right in the head” when it hasn’t actually happened in the game. Instead of “/me kicks the man in the groin” use “/me attempts to kick the man in the groin” and let the other player decide the outcome; alternatively you can use /roll to decide the outcome. Other examples of powergaming – changing jobs just to buy something from the market for yourself, abusing the /demote command to get rid of a police officer holding you at gunpoint. Hehe, nope. RE: Rule Changes (15/09/17) - Sammijammi - Sep 22, 2017 1.9 - Purposefully attempting to find loopholes in the rules will likely result in punishment. I feel like this shouldnt be a rule, more of an initial statement, aside from it being common knowledge, players should already know that rules are rules. Also, excuse me if im blind, but im struggling to find the rule regarding the players decision to disclose their roleplay reasoning to anyone but an admin. RE: Rule Changes (15/09/17) - Overlewd - Sep 22, 2017 (Sep 22, 2017, 07:55 PM)Sammijammi Wrote: 1.9 - Purposefully attempting to find loopholes in the rules will likely result in punishment. 1.11 was removed because it is not necessary, as there is no rule that FORCES you to reply to players when they ask you for your RP reasoning. It is still entirely your choice whether you reply to players, and you still need to reply to staff if they ask. And about 1.9, yes but it's nice to have it stated somewhere so the certain types of people don't feel justified in nitpicking the exact details of rules to justify their actions when they get punished. |