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CityRP A change for the EvoCityTaxi service - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Staff Review (https://limelightgaming.net/forums/forum-240.html) +----- Forum: Approved Suggestions (https://limelightgaming.net/forums/forum-499.html) +----- Thread: CityRP A change for the EvoCityTaxi service (/thread-13398.html) |
RE: A change for the EvoCityTaxi service - SirApex - Jul 9, 2017 *bump* RE: A change for the EvoCityTaxi service - SirApex - Jul 10, 2017 *bumping* RE: A change for the EvoCityTaxi service - SirApex - Aug 15, 2017 *bump* RE: A change for the EvoCityTaxi service - Doctor Internet - Sep 24, 2017 Due to a high level of community support, this suggestion has been moved to the Popular section. RE: A change for the EvoCityTaxi service - Doctor Internet - Oct 10, 2017 Whilst I don't agree on the specific models (I agree, we should have an impala), this suggestion for adding additional taxies is being pushed for staff review. RE: A change for the EvoCityTaxi service - SirWulf - Nov 28, 2017 This suggestion has been reviewed and Approved. Vehicle will be added to the list and implemented when appropriate. This is not a guarentee that the vehicle will be done immediately, all vehicles are only added when appropriate. NOTE: This involves adding multiple vehicles to the Job. It does not guarantee all of them could be included, or this exact system is used. But instead, something similar may be done. A change for the EvoCityTaxi service - SirWulf - Nov 28, 2017 Approved. |