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Mechanic Welding for REP - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Mechanic Welding for REP (/thread-11201.html) |
RE: Mechanic Welding for REP - Cooli - Jul 23, 2016 (Jul 23, 2016, 09:33 AM)Faustin Wrote:(Jul 23, 2016, 01:56 AM)Cooli Wrote:(Jul 23, 2016, 01:17 AM)Faustin Wrote:(Jul 22, 2016, 07:13 AM)Soviethooves Wrote:(Jul 22, 2016, 04:50 AM)thefaketaco Wrote: They abuse, you ban them If the negatives (abuse) outweigh the positives (cool cars) it will most likely not be added. RE: Mechanic Welding for REP - Taylor - Jul 23, 2016 @Cooli If it is heavily restricted then it is unlikely to be abused. For example as this tool could be abused so easily, just restrict it to say (just an example) to people with over 7 General REPs AND 200+ Hours. RE: Mechanic Welding for REP - Markus - Jul 23, 2016 (Jul 23, 2016, 01:36 PM)Faustin Wrote: @Cooli If it is heavily restricted then it is unlikely to be abused. For example as this tool could be abused so easily, just restrict it to say (just an example) to people with over 7 General REPs AND 200+ Hours. That could work RE: Mechanic Welding for REP - Cooli - Jul 23, 2016 (Jul 23, 2016, 01:36 PM)Faustin Wrote: @Cooli If it is heavily restricted then it is unlikely to be abused. For example as this tool could be abused so easily, just restrict it to say (just an example) to people with over 7 General REPs AND 200+ Hours. 7 General REPs would restrict it pretty well. But there still would have to be a whole of testing of which props should be able to be welded and not. RE: Mechanic Welding for REP - Markus - Jul 23, 2016 (Jul 23, 2016, 02:36 PM)Cooli Wrote:(Jul 23, 2016, 01:36 PM)Faustin Wrote: @Cooli If it is heavily restricted then it is unlikely to be abused. For example as this tool could be abused so easily, just restrict it to say (just an example) to people with over 7 General REPs AND 200+ Hours. It is a very delicate matter indeed. And also you have to think about how creative some people are and how they could turn the Ravenholm sign into a Hummer bumper or some metal plates into a snowplow. RE: Mechanic Welding for REP - Markus - Jul 26, 2016 bumping RE: Mechanic Welding for REP - Sammijammi - Jul 26, 2016 -Support - Lag - Abusive - Requires Admin supervision constantly Would be wonderful, but there is no way around the negatives. RE: Mechanic Welding for REP - Markus - Jul 26, 2016 (Jul 26, 2016, 07:45 PM)Sammijammi Wrote: -Support Lag -> Would use the normal proplimit Abusive -> Not if in the right hands which is not necessarily staff. Requires Admin Supervision -> Read above. RE: Mechanic Welding for REP - Stomm - Jul 26, 2016 Actually, having made lightbars for cars (which were later used by FUMUKU, who then told me about the lightbars causing massive lag), props attached to cars, even if they're small, can create a lot of lag if not put together properly. RE: Mechanic Welding for REP - Markus - Jul 26, 2016 (Jul 26, 2016, 09:40 PM)Stomm Wrote: Actually, having made lightbars for cars (which were later used by FUMUKU, who then told me about the lightbars causing massive lag), props attached to cars, even if they're small, can create a lot of lag if not put together properly. Well, we will put up tutorials! ![]() RE: Mechanic Welding for REP - Soviethooves - Aug 8, 2016 Move to Popular RE: Mechanic Welding for REP - Doctor Internet - Jul 31, 2017 Due to a lack of input in to this suggestion for nearly a year, it has been returned to the Old Suggestions area for additional input. Voting on this suggestion will last a week. RE: Mechanic Welding for REP - Insert - Aug 2, 2017 +Support RE: Mechanic Welding for REP - The Rock - Aug 2, 2017 +Support RE: Mechanic Welding for REP - Dick - Aug 5, 2017 +Support |