Allowing evidence to be collected from dead bodies - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Allowing evidence to be collected from dead bodies (/thread-7955.html) |
RE: Allowing evidence to be collected from dead bodies - Kung Fury - Jan 22, 2016 (Jan 22, 2016, 04:27 PM)Burnett Wrote: Hmm means the dead player wont be able to spawn for about 5-10 mins. Not sure if thats a good idea to force some sort of investigation on every player. An optional investigation button on that NLR-dialogue might be a good deal. Is it not possible for the player to respawn without despawning their body? If not, that's pretty disappointing, and there will have to be a system like you mentioned. RE: Allowing evidence to be collected from dead bodies - Trident - Jan 23, 2016 +support I was in an interrigation rp yesterday and it was great so this would make it even better RE: Allowing evidence to be collected from dead bodies - Kung Fury - Jan 24, 2016 (Jan 22, 2016, 05:34 PM)Realize Wrote: Great idea, But it should be made a tool only specifically a special type of police can use. Maybe a new "detective" job? Something to look into. Anyways +Support. I was considering this also, but having anyone able to collect evidence would allow for things like vigilante RPs, so I think it shouldn't be restricted to just police. RE: Allowing evidence to be collected from dead bodies - goigle - Jan 24, 2016 (Jan 22, 2016, 04:27 PM)Burnett Wrote: Hmm means the dead player wont be able to spawn for about 5-10 mins. Not sure if thats a good idea to force some sort of investigation on every player. An optional investigation button on that NLR-dialogue might be a good deal. Not at all, it just means you change the way you handle dead players. When they are fully dead you simply spawn a nocollided ragdoll and let the player respawn. +support RE: Allowing evidence to be collected from dead bodies - goigle - Jan 24, 2016 (Jan 22, 2016, 11:56 PM)Phil Coulson Wrote: Is it not possible for the player to respawn without despawning their body? If not, that's pretty disappointing, and there will have to be a system like you mentioned. It's possible, you gotta spawn a ragdoll to replace their ragdoll edit: hi postmerge thanks for all the work you do RE: Allowing evidence to be collected from dead bodies - Zeyon - Jan 24, 2016 (Jan 22, 2016, 04:27 PM)Burnett Wrote: Hmm means the dead player wont be able to spawn for about 5-10 mins. Not sure if thats a good idea to force some sort of investigation on every player. An optional investigation button on that NLR-dialogue might be a good deal.Why would the player be forced to wait to respawn? He can just die and his body would stay behind, allowing police to try to solve the murder. Also + Support RE: Allowing evidence to be collected from dead bodies - Fre4kDahKid - Jan 24, 2016 (Jan 22, 2016, 04:27 PM)Burnett Wrote: Hmm means the dead player wont be able to spawn for about 5-10 mins. Not sure if thats a good idea to force some sort of investigation on every player. An optional investigation button on that NLR-dialogue might be a good deal. NLR is 10 minutes. How about bodies don't disappear for 10 minutes too ? The player isn't really supposed to be there so there won't be any awkward scenarios happening any soon between the two. I don't really know if that's even possible, but maybe make a ragdoll copy of the player once he respawns ? Anyway, +Support this would be an amazing thing to see implemented. RE: Allowing evidence to be collected from dead bodies - scareface4698 - Jan 25, 2016 +support great for rp and police RE: Allowing evidence to be collected from dead bodies - Kung Fury - Jan 27, 2016 Can any developers/admins comment on if a player can respawn and then have a ragdoll created where they died so that an investigation can take place without forcing the deceased to wait? RE: Allowing evidence to be collected from dead bodies - goigle - Jan 28, 2016 (Jan 27, 2016, 11:16 PM)Phil Coulson Wrote: Can any developers/admins comment on if a player can respawn and then have a ragdoll created where they died so that an investigation can take place without forcing the deceased to wait? Yes it is possible, when you die currently a ragdoll is already spawned (the injured state). If that one can't be used then you can simply copy its bone matrix and create a new one. RE: Allowing evidence to be collected from dead bodies - Kung Fury - Feb 3, 2016 bump? RE: Allowing evidence to be collected from dead bodies - Nebula - Feb 3, 2016 (Jan 22, 2016, 04:27 PM)Burnett Wrote: Hmm means the dead player wont be able to spawn for about 5-10 mins. Not sure if thats a good idea to force some sort of investigation on every player. An optional investigation button on that NLR-dialogue might be a good deal. What about if the body stays for 10 minutes or a somebody presses E on it and then there is maybe an option "Leave the Body" or "Collect evidence" then the Body will stay until 1. The Player of the body dies a 2nd Time 2. The Detective (or whatever) presses E on the body "Call Coroner (OOC: Body will disapear)" or "Continue Investiagtion" RE: Allowing evidence to be collected from dead bodies - Project - Feb 3, 2016 +Support Simply make it so the body stays for a set amount of time, but also make it possible to move bodies too! RE: Allowing evidence to be collected from dead bodies - Jompe - Feb 7, 2016 Massive +Support I had the exactly same idea but I would also like the ability to drag bodies so you can hide the evidence. RE: Allowing evidence to be collected from dead bodies - Razz - Feb 8, 2016 +Support |