Give SWAT/Police units the avaibility to choose their Gear - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Give SWAT/Police units the avaibility to choose their Gear (/thread-7913.html) Pages:
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RE: Give SWAT/Police units the avaibility to choose their Gear - Toxic - Jan 31, 2016 +support, but why does the sergeant get restricted from running when every other person out there with stronger body armor isn't? He should be able to perform just as well as anyone else in his department. Also, revolvers nowadays are closer to the role of backup guns than primary sidearms for Law Enforcement agencies, the primaries normally being semi automatic pistols. Police should still be able to equip the revolver out of their own arsenal. RE: Give SWAT/Police units the avaibility to choose their Gear - snarf - Feb 1, 2016 +support RE: Give SWAT/Police units the avaibility to choose their Gear - Nebula - Feb 1, 2016 -Updated Thread- RE: Give SWAT/Police units the avaibility to choose their Gear - Soviethooves - Feb 1, 2016 I personally don't just see adding /resupply on gov vehicles for whatever weapons you have equipped. If you want to have special classes do /job. This will add variety instead of streaming players to certain classes. -Support RE: Give SWAT/Police units the avaibility to choose their Gear - Nebula - Feb 1, 2016 (Feb 1, 2016, 05:00 PM)Soviethooves Wrote: I personally don't just see adding /resupply on gov vehicles for whatever weapons you have equipped. If you want to have special classes do /job. This will add variety instead of streaming players to certain classes. Well for example.. a shipment of 5 awms cost around 90k right? And the ammo 15k or something.. so.. 1 AWM cost around 18-20k and the ammo 3k ... that means you allready got around 23k but you need sights aswell.. i belive 5 cost 10k? Idk the prices.. so you need to put 2k in that and then you have 25k for a job you just get 200/400 $ that means if you just play this job you need a shit ammount of time to get that money back if you die.. and they can still use wpns from their inv. its just the "ground" class. RE: Give SWAT/Police units the avaibility to choose their Gear - Nebula - Mar 25, 2016 *bump* RE: Give SWAT/Police units the avaibility to choose their Gear - Cunix - Mar 25, 2016 +Support RE: Give SWAT/Police units the avaibility to choose their Gear - Daley - Mar 25, 2016 Quote:Faustie as a reply to the resupply areas:So this should technically be approved? @Cameron RE: Give SWAT/Police units the avaibility to choose their Gear - Midget. - Mar 25, 2016 (Mar 25, 2016, 01:22 AM)Daley Wrote:Quote:Faustie as a reply to the resupply areas:So this should technically be approved? @Cameron RE: Give SWAT/Police units the avaibility to choose their Gear - Cameron - Mar 25, 2016 Moving to approved. |