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CityRP Make JailRP More Immersive - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Staff Review (https://limelightgaming.net/forums/forum-240.html) +----- Forum: Approved Suggestions (https://limelightgaming.net/forums/forum-499.html) +----- Thread: CityRP Make JailRP More Immersive (/thread-4866.html) Pages:
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Re: Make JailRP More Immersive - etherealyandere - Aug 16, 2015 Bump
Re: Make JailRP More Immersive - Vedette - Aug 16, 2015 +Support There is somethings i want to talk about it, why when i break some one out he is going to gets his Civillian clothes back? This is not realistic actually, You should to get the Civillian clothes in you inventory, so you can change the Prisoner clothes. Re: Make JailRP More Immersive - Markus - Aug 16, 2015 [move][glow=blue,20,3000]+Support[/glow][/move] Notes: In Arma 3 Life, people go into jail for hours. Why can't we do that aswell? Would stop people from robbing others for sure. Re: Make JailRP More Immersive - kurrisen - Aug 16, 2015 HUGE +SUPPORT! Would love to see a system where you can actually escort someone to prison. Re: Make JailRP More Immersive - Lizard - Aug 17, 2015 +Support Re: Make JailRP More Immersive - Markus - Aug 18, 2015 bump Re: Make JailRP More Immersive - d0odle - Aug 18, 2015 Sounds like you are trying to describe an RP idea rather than a suggestion. Re: Make JailRP More Immersive - whathe12 - Aug 19, 2015 +/- Support, I agree with the Jail Guard as well as the visits and such, but the more immersive stuff such as court hearings and juries seem a bit over the top. Yes they're realistic but I see that as something for a high-profile arresting/event. I also think that when people are arrested, they have to be escorted to the Jail, this makes for a much more intense and realistic scenarios. People get arrested for the simplest of offenses and all the cop has to do is say a few words, wave his wand and bam you're in jail. Once the players are in the jail area and handcuffed, then their *automatic* time starts, whether it be 5-10-15-20 minutes. At the end of this time they are then teleported back to spawn. Or better yet, the Jail Guard would then escort the prisoner out of the jail and become released. If you want to see a gamemode where this^ system is in place, you can look to PERP as it has a somewhat immersive jail and people aren't teleported to the jails, they are escorted. Re: Make JailRP More Immersive - Vinic - Oct 5, 2015 BUMP This topic has been bumped for further discussion and has been given two weeks for this discussion to continue. Re: Make JailRP More Immersive - Zeyon - Oct 5, 2015 + Support If this would get implemented I hope certain jobs can force players to move, so they wouldn't fail RP by refusing to move when held at gunpoint or with a baton. Re: Make JailRP More Immersive - GRiiM - Oct 5, 2015 10-20 minutes is nowhere near long enough to properly carry out the roleplay you describe. Most court RP would just be a waste of time listening to bickering between two sides with no real way to determine who's in the right/wrong, judge will be biased towards friends etc. People go in and out of jail all the time and there'd be no way to even keep up with the court RP. Re: Make JailRP More Immersive - Overlewd - Oct 5, 2015 +support, however we need guidelines about jail times for specific crimes. inb4 people go to jail for 20+ minutes for jaywalking. Big + support on actually having to escort suspects into jail. Re: Make JailRP More Immersive - Kung Fury - Oct 9, 2015 +support for having to escort suspects to jail Re: Make JailRP More Immersive - sebasti161 - Oct 10, 2015 [move] ![]() +support RE: Make JailRP More Immersive - George - Feb 2, 2016 JailRP does need work. Pushing through for dev review. |