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Fire spreading system + Fire hoses + Fireproof firefighters - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Fire spreading system + Fire hoses + Fireproof firefighters (/thread-4799.html) Pages:
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Re: Fire spreading system + Fire hoses + Fireproof firefighters - Rowan - Aug 3, 2015 +support Re: Fire spreading system + Fire hoses + Fireproof firefighters - Michael - Aug 3, 2015 +Support Re: Fire spreading system + Fire hoses + Fireproof firefighters - SirWulf - Aug 3, 2015 +Support if it is system that can't be drastically abused. I don't want to see the entire world on fire. But I certainly like the idea of random fire generation during times of slowness as long as there is a gag between fires. Re: Fire spreading system + Fire hoses + Fireproof firefighters - Tawee - Aug 3, 2015 + Support Re: Fire spreading system + Fire hoses + Fireproof firefighters - Doodleh - Aug 3, 2015 Huge +Support Roleplaying as an arsonist is quite expensive right now using molotovs. I BURNED through 20k in no time. See the pun I made? Re: Fire spreading system + Fire hoses + Fireproof firefighters - SixPackSoCali - Aug 3, 2015 +Support Re: Fire spreading system + Fire hoses + Fireproof firefighters - Rolorox - Aug 29, 2015 Great idea! Lots of support! Moved to popular to help the process move faster. Re: Fire spreading system + Fire hoses + Fireproof firefighters - Lizard - Aug 29, 2015 +Support Re: Fire spreading system + Fire hoses + Fireproof firefighters - Maniac - Aug 29, 2015 I'm certain there were spreading fires years back on Fearless. The fires, once spread caused for a lot of lag and mayhem and therefore had to be removed. +support for the idea, but be warned though. There should definetely be a limit to the spread/max fires. Re: Fire spreading system + Fire hoses + Fireproof firefighters - hymaan - Aug 29, 2015 +support Re: Fire spreading system + Fire hoses + Fireproof firefighters - Cameron - Aug 29, 2015 +Support Re: Fire spreading system + Fire hoses + Fireproof firefighters - SirWulf - Aug 29, 2015 I do like the idea, and I agree that there should be a limit on the spread just so it doesn't go out and cause the entire map to be consumed because of a minge firefighter that is sitting at spawn. I don't know if it is possible, but perhaps make it so that random generated fires don't destroy player-made props? That might eliminate some of the chaos pointed out above. Re: Fire spreading system + Fire hoses + Fireproof firefighters - WildDorito - Sep 6, 2015 +Support (Aug 29, 2015, 04:47 PM)SirWulf link Wrote: I do like the idea, and I agree that there should be a limit on the spread just so it doesn't go out and cause the entire map to be consumed because of a minge firefighter that is sitting at spawn. What if the NPC's started the fires before they move? Like, when they are moving to a new location, what if they start a fire in a random building they pass? Re: Fire spreading system + Fire hoses + Fireproof firefighters - L=I²=Am³ - Sep 6, 2015 Huge +Support 8) |