Limelight Forums
Fire spreading system + Fire hoses + Fireproof firefighters - Printable Version

+- Limelight Forums (https://limelightgaming.net/forums)
+-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html)
+--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html)
+---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html)
+---- Thread: Fire spreading system + Fire hoses + Fireproof firefighters (/thread-4799.html)

Pages: 1 2


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Rowan - Aug 3, 2015

+support


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Michael - Aug 3, 2015

+Support



Re: Fire spreading system + Fire hoses + Fireproof firefighters - SirWulf - Aug 3, 2015

+Support if it is system that can't be drastically abused.  I don't want to see the entire world on fire.  But I certainly like the idea of random fire generation during times of slowness as long as there is a gag between fires.


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Tawee - Aug 3, 2015

+ Support


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Doodleh - Aug 3, 2015

Huge +Support

Roleplaying as an arsonist is quite expensive right now using molotovs.
I BURNED through 20k in no time.



See the pun I made?


Re: Fire spreading system + Fire hoses + Fireproof firefighters - SixPackSoCali - Aug 3, 2015

+Support


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Rolorox - Aug 29, 2015

Great idea! Lots of support! Moved to popular to help the process move faster.


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Lizard - Aug 29, 2015

+Support


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Maniac - Aug 29, 2015

I'm certain there were spreading fires years back on Fearless. The fires, once spread caused for a lot of lag and mayhem and therefore had to be removed.

+support for the idea, but be warned though. There should definetely be a limit to the spread/max fires.


Re: Fire spreading system + Fire hoses + Fireproof firefighters - hymaan - Aug 29, 2015

+support


Re: Fire spreading system + Fire hoses + Fireproof firefighters - Cameron - Aug 29, 2015

+Support


Re: Fire spreading system + Fire hoses + Fireproof firefighters - SirWulf - Aug 29, 2015

I do like the idea, and I agree that there should be a limit on the spread just so it doesn't go out and cause the entire map to be consumed because of a minge firefighter that is sitting at spawn.

I don't know if it is possible, but perhaps make it so that random generated fires don't destroy player-made props?  That might eliminate some of the chaos pointed out above.


Re: Fire spreading system + Fire hoses + Fireproof firefighters - WildDorito - Sep 6, 2015

+Support
(Aug 29, 2015, 04:47 PM)SirWulf link Wrote: I do like the idea, and I agree that there should be a limit on the spread just so it doesn't go out and cause the entire map to be consumed because of a minge firefighter that is sitting at spawn.

I don't know if it is possible, but perhaps make it so that random generated fires don't destroy player-made props?  That might eliminate some of the chaos pointed out above.

What if the NPC's started the fires before they move? Like, when they are moving to a new location, what if they start a fire in a random building they pass?


Re: Fire spreading system + Fire hoses + Fireproof firefighters - L=I²=Am³ - Sep 6, 2015

Huge +Support  8)