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CityRP Weed Changes - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Staff Review (https://limelightgaming.net/forums/forum-240.html) +----- Forum: Approved Suggestions (https://limelightgaming.net/forums/forum-499.html) +----- Thread: CityRP Weed Changes (/thread-24460.html) Pages:
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RE: Weed Changes - Noble - Feb 14, 2019 (Feb 14, 2019, 04:38 PM)SpaghettiFTW Wrote: Literally all Owen said, shit like that belongs on arma servers, gmod is just casual Might be why gmod cityrp-esque server populations are on the decline RE: Weed Changes - Ricky LaFluer - Feb 14, 2019 (Feb 14, 2019, 02:47 PM)BigOwen Wrote: -support big man owen got it patterned, no room for dis complex ting RE: Weed Changes - SpaghettiFTW - Feb 14, 2019 (Feb 14, 2019, 04:47 PM)Noble Wrote:Pretty much everyone who plays arma used to play some sort of rp in gmod.(Feb 14, 2019, 04:38 PM)SpaghettiFTW Wrote: Literally all Owen said, shit like that belongs on arma servers, gmod is just casual Same goes with me and ive played 2k hours on arma rp. @Noble got it dead right RE: Weed Changes - Nev - Feb 14, 2019 Rules are pretty simple and where’d that get you Ricky Pretty sure Noble is referring to the fact that we’re seeing a decline in players because we are too ‘casual’ for the type of RP we are running along with the rules we have in place. We’re trying to accommodate two player bases that in the end leads to a mishmash of content that is one or the other. Too serious or too simple. RE: Weed Changes - Ricky LaFluer - Feb 14, 2019 (Feb 14, 2019, 05:54 PM)David Phillips Wrote: Rules are pretty simple and where’d that get you Ricky Don't chat to me behind a screen. Come buck me or keep quiet. RE: Weed Changes - MrJakeeee - Feb 14, 2019 (Feb 14, 2019, 04:34 PM)LONEWOLFGAMER6 Wrote:(Feb 14, 2019, 03:39 PM)Doctor Internet Wrote:(Feb 14, 2019, 03:28 PM)LONEWOLFGAMER6 Wrote: i dont however think the reward for weed should be changed or increased, my only belief is if its made more difficult then i would +support this RE: Weed Changes - Taylor - Feb 18, 2019 (Feb 14, 2019, 10:42 AM)Oneshott Wrote: +support It needs to be more risk reward, less hide in a corner for hours doing nothing but turning your light on and off every 11 minutes or so. RE: Weed Changes - Limelight Gaming - Feb 18, 2019 Pushing for Staff Review. #type:[review] Weed Changes - Doctor Internet - Mar 1, 2019 Approved. |