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CityRP /vehiclestatus - Printable Version

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Pages: 1 2


RE: /vehiclestatus - Dan - Sep 20, 2018

I’d rather it be integrated into the context menu than add yet another command


RE: /vehiclestatus - Cody - Sep 20, 2018

+Support


RE: /vehiclestatus - Hans - Sep 20, 2018

-Support

So I know that alot of people will blame me now and write down a list why I'm wrong and all that. But in my opinion it kind of ruins the RP of the Hardcore Mechanics. I always ask people what happened to their vehicle, so then I can use my creativity to tell them what is wrong, what parts are broken, what needs to be changed and all that. This would probably help the new players with getting involved with /me and /it commands when repairing it, because they would know what to repair and if they know something about cars, they will be on a good way to start roleplaying more detailed. But for me and a few other people that are roleplaying as Mechanics, it would kind of ruin it, because let's say I want to repair or change 3 parts, but the guy will use this command and tell me that only 1 part needs to be repaired and he doesn't want to overpay it. Maybe I'm wrong, maybe it will help, only way to find out, is to implement it. But for now I'm saying no. Please don't blame me, I checked the stats, I know I'm alone against 25 people, but this is just my opinion, anyways I aprecciate every suggestion.


RE: /vehiclestatus - Limelight Gaming - Sep 21, 2018

Pushing for Staff Review.

#type:[review]


/vehiclestatus - Doctor Internet - Oct 2, 2018

Approved.


RE: /vehiclestatus - Doctor Internet - Oct 2, 2018

Added in Revisions 8439 and 8440.