Limelight Forums
Goodbye - Printable Version

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+---- Forum: Leaving (https://limelightgaming.net/forums/forum-202.html)
+---- Thread: Goodbye (/thread-21631.html)

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RE: Goodbye - Noble - Jun 28, 2018

Sorry to see that you're leaving Nevy, I can definitely understand and agree with some of your points.

The other devs here are still just as dedicated and capable of making some great content. I hadn't been putting out a lot of content as of late anyway since starting my new job and getting involved in other non-Gmod projects.


RE: Goodbye - Judge Rage - Jun 28, 2018

It's a shame to see you go.

All the best and godpseed sir.


RE: Goodbye - Jeff Ford - Jun 28, 2018

Have fun Sad


RE: Goodbye - Nudel - Jun 28, 2018

Have a good one Nev. Sad to see you leaving but at least I won't loose all my money in your casino anymore.


RE: Goodbye - Wesley Lawrence - Jun 28, 2018

Sad to see you leave, Nev. You sure came up with one of the most detailed suggestions and were very active within the attempt to improve Limelight. Take care in whatever you'll do from here on and hope to see you'll return some day once things are more organized. Thank you for your work here.


RE: Goodbye - Woody Mac - Jun 29, 2018

Me this is one hell of a shock.


Wish you luck for the future.


RE: Goodbye - Vinic - Jun 29, 2018

I agree with you on all the points you made, which is also why I've left for the most part. For me, this server feels more like DarkRP without the things that make darkRP "fun" (even though I've never really enjoyed that gamemode). I'll see you around Tongue


RE: Goodbye - Quest - Jun 29, 2018

(Jun 28, 2018, 02:16 PM)Bambo Wrote: Change can't happen as fast as any of us would like but it is on the way, we've had balancing problems in the past with one update leaning on one thing too much to tip it in the wrong way so to prevent this happening in the future, careful planning is needed. There will be more information hopefully in the future, keep your eyes open!

I share some of your points, I share your concern and I fully understand you and hopefully, when the change does come it fullfills your wishes as well as anyone else's who actually cares about the server and the roleplay rather than just playing shoot'em up.

Patience is all we ask for as we work on providing you the best experience possible, without breaking the balance.

Thank you for your detailed thread as always, continuing the quality of input as you did with your suggestions, detailing them to the smallest point.

Good luck in whatever you decide to do, and hopefully you'll come back soon.

If change can't happen fast how come Fearless can push out updates so fast compared to sluggish LL?


RE: Goodbye - Fly - Jun 29, 2018

(Jun 29, 2018, 08:52 PM)Quest Wrote:
(Jun 28, 2018, 02:16 PM)Bambo Wrote: Change can't happen as fast as any of us would like but it is on the way, we've had balancing problems in the past with one update leaning on one thing too much to tip it in the wrong way so to prevent this happening in the future, careful planning is needed. There will be more information hopefully in the future, keep your eyes open!

I share some of your points, I share your concern and I fully understand you and hopefully, when the change does come it fullfills your wishes as well as anyone else's who actually cares about the server and the roleplay rather than just playing shoot'em up.

Patience is all we ask for as we work on providing you the best experience possible, without breaking the balance.

Thank you for your detailed thread as always, continuing the quality of input as you did with your suggestions, detailing them to the smallest point.

Good luck in whatever you decide to do, and hopefully you'll come back soon.

If change can't happen fast how come Fearless can push out updates so fast compared to sluggish LL?

Possibly because FL has way more active developers than LL? And believe or not, but this so-called 'change' has nothing to do with spitting out a bunch of bugfixes or arbitrary features. That's not change.


RE: Goodbye - Quest - Jun 29, 2018

@Fly 
Nah it's probably because the owner is actually active in making decisions and implementing them; as an owner should do.


RE: Goodbye - Vimpto - Jun 29, 2018

(Jun 29, 2018, 09:38 PM)Quest Wrote: @Fly 
Nah it's probably because the owner is actually active in making decisions and implementing them; as an owner should do.

No, Soulripper is really not active at all on FL


RE: Goodbye - Mr.Sir - Jun 29, 2018

Man, we need aggressive rp. the only thing that people enjoy.
Remember the good ol days sitting in slums apartments shooting up the entire police force. good times
PassiveRp is useless shit


RE: Goodbye - Fly - Jun 29, 2018

(Jun 29, 2018, 09:43 PM)Mr.Sir Wrote: Man, we need aggressive rp. the only thing that people enjoy.
Remember the good ol days sitting in slums apartments shooting up the entire police force. good times
PassiveRp is useless shit

What are you talking about? The only single thing on the server right now is aggroRP...


RE: Goodbye - Taylor - Jun 29, 2018

(Jun 29, 2018, 09:38 PM)Quest Wrote: @Fly 
Nah it's probably because the owner is actually active in making decisions and implementing them; as an owner should do.

Soul and Temar are both as inactive as each other, it's just FL has a much more efficient staff system etc.


RE: Goodbye - Quest - Jun 29, 2018

(Jun 29, 2018, 09:40 PM)Vimpto Wrote:
(Jun 29, 2018, 09:38 PM)Quest Wrote: @Fly 
Nah it's probably because the owner is actually active in making decisions and implementing them; as an owner should do.

No, Soulripper is really not active at all on FL

Uhhhhh yeah he is regarding backend and updates....

I don't see Temar posting update threads that are pretty detailed.