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Performance Optimisation - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Entertainment (https://limelightgaming.net/forums/forum-197.html) +--- Forum: Discussions (https://limelightgaming.net/forums/forum-223.html) +---- Forum: Serious Discussions (https://limelightgaming.net/forums/forum-329.html) +---- Thread: Performance Optimisation (/thread-20705.html) Pages:
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RE: Performance Optimisation - Doctor Internet - Apr 30, 2018 RE: Performance Optimisation - Jokhah - May 1, 2018 RE: Performance Optimisation - Doctor Internet - May 1, 2018 RE: Performance Optimisation - Jokhah - May 1, 2018 App is in. RE: Performance Optimisation - Blazing - May 1, 2018 (May 1, 2018, 09:06 AM)Doctor Internet Wrote:You're correct about the calculation of frame rate, but that formula doesn't take into account how frame time variance affects the smoothness of gameplay. This explains it quite well; frame time is a better indicator than FPS as it's more precise.(Apr 28, 2018, 03:57 PM)Blazing Wrote: Aspects of performance and stability which are in particular need of addressing are the lag spikes when opening the F1 menu, game crashes and frame times (separate to FPS, read here to find out a bit more about it). Gameplay feels very choppy and lacks fluidity, even if the FPS may suggest otherwise.Frame Time = 1 / Frame Rate My suggestion isn't to stop all updates, but I believe that smaller updates should be limited in number, and only to be made if necessary for stability, or if the next big update cannot reasonably be released on time. Currently, it seems like smaller updates are being made as an excuse for a lack of big updates. Of course, there is a balance which needs to be hit between the two. The comments I made on the design are highly opinionated, yes, but there are also some parts of the design which are objectively bad. For example: - Medium/dark grey on a black background is a very poor colour scheme and shows inconsistency. - Gradients are pretty much never good things for modern design. - Translucency needs to look clean to work well, such as how Apple have implemented it in iOS, otherwise it looks quite unprofessional. |