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Spawn optimisation feedback - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Community Input (https://limelightgaming.net/forums/forum-247.html) +--- Thread: Spawn optimisation feedback (/thread-19812.html) Pages:
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RE: Spawn optimisation feedback - Faustie - Mar 1, 2018 If you were able to identify the time this happened to the second then I could check server logs and hardware metrics. There might be something else going on that's harder to diagnose. Unfortunately there's just too much noise so we need very precise timestamps. RE: Spawn optimisation feedback - ForceGhost - Mar 1, 2018 (Mar 1, 2018, 01:59 PM)Faustie Wrote: If you were able to identify the time this happened to the second then I could check server logs and hardware metrics. There might be something else going on that's harder to diagnose. Unfortunately there's just too much noise so we need very precise timestamps. I'll see what I can get you. RE: Spawn optimisation feedback - The Rock - Mar 2, 2018 I got that problem already long time ago , game always freeze 1 to 3 seconds between each 1 or 2 minutes , kinda annoying and only happen here at LL but cant find what it is RE: Spawn optimisation feedback - Woody Mac - Apr 25, 2018
Sometimes the game freezes for 5+ seconds
RE: Spawn optimisation feedback - Quest - Apr 25, 2018 (Mar 1, 2018, 02:24 PM)ForceGhost Wrote:(Mar 1, 2018, 01:59 PM)Faustie Wrote: If you were able to identify the time this happened to the second then I could check server logs and hardware metrics. There might be something else going on that's harder to diagnose. Unfortunately there's just too much noise so we need very precise timestamps. Just out of interest - Did you ever find anything? RE: Spawn optimisation feedback - Jen - Apr 25, 2018 I think I can speak for everyone here. But, crashing has increased a lot as of late. It seems like a big difference from beforehand. RE: Spawn optimisation feedback - Woody Mac - Apr 25, 2018 So everytime we join LL we have to download .ain file Are we able to download that ourselvesĀ so we don't have to download it everytime? @Faustie RE: Spawn optimisation feedback - ForceGhost - Apr 25, 2018 (Apr 25, 2018, 09:39 PM)Quest Wrote:(Mar 1, 2018, 02:24 PM)ForceGhost Wrote:(Mar 1, 2018, 01:59 PM)Faustie Wrote: If you were able to identify the time this happened to the second then I could check server logs and hardware metrics. There might be something else going on that's harder to diagnose. Unfortunately there's just too much noise so we need very precise timestamps. I did, essentially the more often you press F1 the more likely you are to crash. It seems to create an "awesomiumprocess.exe" every time F1 is pressed, these processes stacking will eventually lead to running out of memory. |