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CityRP Police Body Armour Bodygroup - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Police Body Armour Bodygroup (/thread-18294.html) Pages:
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RE: Police Body Armour Bodygroup - Ketchup - Nov 19, 2017 im gonna give this a big fat +support cuz it looks noice RE: Police Body Armour Bodygroup - Jokhah - Nov 20, 2017 (Nov 19, 2017, 08:40 AM)Gungranny Wrote:(Nov 19, 2017, 07:24 AM)Jokhah Wrote: @Stomm Specifically what I want, is that if someone is wearing kevlar, it should be shown on their model. One way this could be done is like this. Current Normal Kevlar: Name change to something that indicates it's the non-overt kevlar, give no indicator that it's on, reduce it's dmg reduction to 35%. That the removed ceramic armor: Rename it to something that indicates its overt kevlar. It will show on the model. It reduces by 50% (current normal kevlar). Police vest models should have their team accronym on their vests, probably RC ![]() Civ (non gov) models would be normal, with potential to add in some more (less professional) color options later down the line. The purpose for this is so that kevlar is obvious, which it would be, where light under vests wouldn't be, because they are not. At that point, the pres could also say Overt Kevlar is illegal, which to a degree it is in real life. I say to a degree, because you can buy vests for days, plates too, but wearing them in public tends to cause issues in most communities. Police typically say "You appear like you are a threat or expecting a threat, this is causing a disturbance of the peace. We aren't saying you can't have one, but we are saying you shouldn't be wearing them everywhere." Then they like to try and intimidate you into take it off. Leaving it as a custom item option, means that there is no reason to equip it, nor does it actually represent that you are wearing it. Making it for only the police, or only to any single job, is a step in the wrong direction, as the balance of this server is so heavy in Crim/Cop/Car, that it's seemingly forgotten that most jobs are weak, if not completely invalidated. The vest model shouldn't be a cosmetic suit option, it should be an applied while wearing the object check by system. The whole, should say Police or not, is largely irrelevant, as we have modellers who have told me that adding text to an existing model isn't all that hard. RE: Police Body Armour Bodygroup - Lord Octagon - Nov 20, 2017 This doesn't require a dissertation to be written. Simple +support from me. RE: Police Body Armour Bodygroup - Soviethooves - Nov 20, 2017 (Nov 20, 2017, 12:30 AM)Jokhah Wrote:(Nov 19, 2017, 08:40 AM)Gungranny Wrote:(Nov 19, 2017, 07:24 AM)Jokhah Wrote: @Stomm In that case, make your own suggestion on it. I don't see a reason to -Support this when it's exactly what you want. You want kevlar to be viewable on the model? Then +Support this so it can be the first step to your idea. RE: Police Body Armour Bodygroup - MrMarsh - Nov 20, 2017 would definatly be a good idea afterall we have the modell ready What could aslo be an interesting idea would be to add a traffic vest or traffic jacket to the body groups (even thouhg i dont know a fitting model yet*) that could be used for traffic cops, on large events or on crash sites *probably the jacket of a firefighter (that already got hazard stripes) could be retextured intoa traffic jacket. But thats probably *most likely bullshitXD RE: Police Body Armour Bodygroup - Jokhah - Nov 20, 2017 @"Gungranny" It's far from exactly what I want. If you would have read you would have gathered that. I'm not wasting anymore time with explaining things to you. Obviously you either don't wish to read, or don't wish to read critically, and your opinion that I could make a suggestion and not -support is noted, but since -support is an option, I'd appreciate it if you'd not complain that I don't like the idea and just accept that I don't like the idea. Feel free to continue this in pms if you want, but likely I'll just let them collect dust, as you've had something to say about nearly anything I say, which is a sign that you don't like me and want to try to play 1up with me. Interaction Rule 3. Don't descriminate against me because you don't like how I voted or my reasoning for it. This is a community of acceptance. Really shouldn't have to explain that to a Veteran of the community, seeing as I'm technically a "new guy." RE: Police Body Armour Bodygroup - Soviethooves - Nov 20, 2017 (Nov 20, 2017, 10:28 AM)Jokhah Wrote: @"Gungranny" I wouldn’t jump to conclusions. Just because I have something to say about most things you say doesn’t mean I don’t like you, it means I want understand your side. If I can’t understand it, you should most likely just approach the argument from another angle instead of jumping to the “He doesn’t like me” bandwagon. Now, if you want to explain your side again to me and how I misinterpreted your argument, please do. But if you are just going to assume I hate you because I respond to most things you post, then feel free to just stop all together. RE: Police Body Armour Bodygroup - Soviethooves - Nov 20, 2017 (Nov 20, 2017, 01:25 AM)MrMarsh Wrote: would definatly be a good idea afterall we have the modell ready Fucking +Support RE: Police Body Armour Bodygroup - T-Bone - Nov 20, 2017 +support Police Body Armour Bodygroup - Doctor Internet - Nov 21, 2017 Due to a high level of community support, this suggestion has been moved to the Popular section. #type:[popular] Police Body Armour Bodygroup - Doctor Internet - Nov 23, 2017 Pushing for Staff Review. #type:[review] Police Body Armour Bodygroup - Doctor Internet - Dec 26, 2017 Approved. RE: Police Body Armour Bodygroup - Doctor Internet - Jul 13, 2018 Added in Revision 7697. |