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What are your core concerns with Limelight? - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Community Input (https://limelightgaming.net/forums/forum-247.html) +--- Thread: What are your core concerns with Limelight? (/thread-14353.html) |
RE: What are your core concerns with Limelight? - PaulB - Feb 14, 2017 My two cents: 1) Inactive staff/Biased staff For the last few months theirs only been so many staff members who activley come on the server to administrate, while other admins will come on the server however do very little administration/goes AFK, on to the point of Biased staff is that their's certain admins that people will avoid/leave the server just because they know a admin will watch them looking for a reason to ban/blacklist them, people shouldn't have to leave the server because X staff member came on and has a grudge of Y player. 2) AgressiveRP For the last few months agressiveRP has been at a all time low for what reason I do not know/understand, the current state of the server is a full government team and perhaps half a team of Corleone's which results in cops being eager just to spot someone breaking a minor law, get in a chase/shoot. 3) Bugs Bugs aren't getting fixed at all, some being quite high priority such as the SWAT ceramic plating bug which allows SWAT to get one shotted with a SCAR-20 or as simple as the Piano AFK bug. 4) Lack of PassiveRP PassiveRP is pretty much non-existent their is no 'reason' to do it all, REP's rarely get handed out which most people strive for, majority of PassiveRP's end up on a loss of profit due to advertisements. RE: What are your core concerns with Limelight? - Apex - Feb 14, 2017 The quality of Aggressive RP is at an all time low. People just mug and be generally minge-ish with guns for no apparent reason; shooting cops for pulling them over or just speeding away for no apparent reason. This then results in cops being aggressive with everyone else just in case they do it. So it just has a domino effect on the roleplay. RE: What are your core concerns with Limelight? - ForceGhost - Feb 14, 2017 (Feb 14, 2017, 03:12 PM)Project Wrote: 1) Servers left unadministered for hours on peak hours. Amen to this. I'd also add that bug reports that are easy to fix should be fixed as soon as possible. IE. The SWAT Ceramic from the lockers not working correctly. I've been inactive for the past week or so but as far as I'm aware this is still an issue. RE: What are your core concerns with Limelight? - Stomm - Feb 14, 2017 As a U.S. Player who is on at odd times (Yay night shift), I notice a distinct lack of Staff on at the times I play. In addition, it still pains me that the US server was basically forced into the ground, as we lost a steadily growing US community there. RE: What are your core concerns with Limelight? - Innovative - Feb 14, 2017 Funding development. The current Updates are fantastic, but people are donating a lot of money to development, but is it being spent on development? This month there's £170 so far last month here was £370 primarily for development, but what development have these funds been used on? Understandably devs are very busy, but with these funds why dosent LL Hire a freelance developer? RE: What are your core concerns with Limelight? - Apex - Feb 14, 2017 (Feb 14, 2017, 05:35 PM)Innovative Wrote: Funding development. The current Updates are fantastic, but people are donating a lot of money to development, but is it being spent on development? This month there's £170 so far last month here was £370 primarily for development, but what development have these funds been used on? Understandably devs are very busy, but with these funds why dosent LL Hire a freelance developer?I agree, I wish Limelight would be more transparent on how they spent donations. Obviously there are obvious costs such as hosting, etc. But a rundown of what the actual money goes towards in terms of development would be really nice. RE: What are your core concerns with Limelight? - George - Feb 14, 2017 (Feb 14, 2017, 05:35 PM)Innovative Wrote: Funding development. The current Updates are fantastic, but people are donating a lot of money to development, but is it being spent on development? This month there's £170 so far last month here was £370 primarily for development, but what development have these funds been used on? Understandably devs are very busy, but with these funds why dosent LL Hire a freelance developer? We have set up an internal team that manages all income and expenditure with the plan to release monthly reports like we did when we first started. They're just getting all monetary data from Limelight's beginning processed so the reports are accurate. RE: What are your core concerns with Limelight? - ForceGhost - Feb 14, 2017 (Feb 14, 2017, 05:58 PM)George Wrote:(Feb 14, 2017, 05:35 PM)Innovative Wrote: Funding development. The current Updates are fantastic, but people are donating a lot of money to development, but is it being spent on development? This month there's £170 so far last month here was £370 primarily for development, but what development have these funds been used on? Understandably devs are very busy, but with these funds why dosent LL Hire a freelance developer? Was there a reason that can be disclosed for it stopping in the first place? RE: What are your core concerns with Limelight? - George - Feb 14, 2017 (Feb 14, 2017, 06:05 PM)ForceGhost Wrote:(Feb 14, 2017, 05:58 PM)George Wrote:(Feb 14, 2017, 05:35 PM)Innovative Wrote: Funding development. The current Updates are fantastic, but people are donating a lot of money to development, but is it being spent on development? This month there's £170 so far last month here was £370 primarily for development, but what development have these funds been used on? Understandably devs are very busy, but with these funds why dosent LL Hire a freelance developer? The original reports were being handled by Vauld and General Rickets but when they resigned we failed in replacing them. A total fail on our part. RE: What are your core concerns with Limelight? - Vinic - Feb 14, 2017 I think the main thing LimeLight and other RP servers lack is DEPTH when it comes to content, which is why I've lost interest and moved onto other games. When I first started off back in FLRP, I had goals like "make money" "build the best based", and "get the gas mask". But on LimeLight, a large part of the goals that I originally had were gone both content-wise and personally. I feel like people have nothing to aspire to get on LimeLight, where as back in the old days there were such items like the gas mask. Sure we have certain items like the spike strip, but nothing that labels you as the "neighborhood badass" like the gas mask. Cars: Flashy, no new content, goal easily met Meth: dead/broken content Point system: little reward for a lot of work Anarchist (previously rebels): Flashy, no new content Police database: nice, adds some more, but adds no new incentives for people to play WILL FINISH TYPING WHEN ON SECOND BREAK RE: What are your core concerns with Limelight? - Jono - Feb 14, 2017 Thank you for your responses so far. RE: What are your core concerns with Limelight? - Tom* - Feb 14, 2017 Thats LL is slowly dieing with the lag and Vcmod keeps disapearing RE: What are your core concerns with Limelight? - PaulB - Feb 14, 2017 The other point though: Even if players catch staff abusing/breaking a rule it seems nothing at all gets done to them while players are receiving bans/blacklists while some admins will just get a slap on a wrist and move onto something else and be caught doing X or Y again.= RE: What are your core concerns with Limelight? - Wesley Lawrence - Feb 14, 2017 (Feb 14, 2017, 03:12 PM)Project Wrote: 1) Servers left unadministered for hours on peak hours. I second these quotes. Especially arg. 1 and arg. 3. RE: What are your core concerns with Limelight? - Fly - Feb 15, 2017 Main issue with LimeLight is that it's becoming repetitive. We have so few options, pretty much everything has already been done and it's not as fun with the current limitations content-wise. I think many people would like to see a new map, new character optimization, new jobs, new props... More events! |