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Go Prone! Prone-Mod & Model-State Update(s) - Printable Version

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RE: Go Prone! Prone-Mod & Model-State Update(s) - Cole - Nov 5, 2016

(Nov 5, 2016, 07:08 AM)Jono Wrote: Think of the doomforts!

ME GUSTA MUCHO

Yup, RIP to cops.


RE: Go Prone! Prone-Mod & Model-State Update(s) - Nudel - Nov 5, 2016

(Nov 4, 2016, 09:52 PM)PaulB Wrote: Another great update!



RE: Go Prone! Prone-Mod & Model-State Update(s) - Overlewd - Nov 5, 2016

I am already seeing all the new doomforts ;-;


Good update tho :3


RE: Go Prone! Prone-Mod & Model-State Update(s) - GRiiM - Nov 5, 2016

Is the model state toggleable? It seems completely unnecessary junk added to the HUD when you can clear see what your character is doing.


RE: Go Prone! Prone-Mod & Model-State Update(s) - General Rickets - Nov 5, 2016

I love this, literally screamed when I accidentally went prone not knowing the update was a thing.


RE: Go Prone! Prone-Mod & Model-State Update(s) - Burnett - Nov 14, 2016

(Nov 5, 2016, 05:56 PM)GRiiM Wrote: Is the model state toggleable?  It seems completely unnecessary junk added to the HUD when you can clear see what your character is doing.

Has been added -> https://limelightgaming.net/services/changelogs/index.php?rev=1678