![]() |
CityRP Editing the Side of Trucks - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Staff Review (https://limelightgaming.net/forums/forum-240.html) +----- Forum: Approved Suggestions (https://limelightgaming.net/forums/forum-499.html) +----- Thread: CityRP Editing the Side of Trucks (/thread-12460.html) Pages:
1
2
|
RE: Editing the Side of Trucks - Noble - Apr 26, 2017 -Support, it would make more sense to edit the texture directly rather than projecting an image onto it. That would prevent unlit textures (like the signs) and not add any additional stress to the server. Not really sure how that'd be possible however without having premade textures and then pulling from these, sort of like how Photon handles liveries. RE: Editing the Side of Trucks - Midget. - Apr 26, 2017 (Apr 26, 2017, 04:22 PM)Noble Wrote: -Support, it would make more sense to edit the texture directly rather than projecting an image onto it. That would prevent unlit textures (like the signs) and not add any additional stress to the server. There is a DarkRP script that allows you to edit a skin within game to which you can then save as a skin. RE: Editing the Side of Trucks - yutgjctguc - May 8, 2017 And please dont make REP requirement for this. If this gets approved, admins doesnt have to weld signs and props to trucks anymore RE: Editing the Side of Trucks - Sgt. Lime - May 8, 2017 +Support RE: Editing the Side of Trucks - Jono - Jun 21, 2017 Approved on premis it is possible. Editing the Side of Trucks - Doctor Internet - Oct 28, 2017 Approved. |