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Map Vote! - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Community (https://limelightgaming.net/forums/forum-195.html) +--- Forum: Announcements (https://limelightgaming.net/forums/forum-200.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-249.html) +---- Thread: Map Vote! (/thread-23905.html) |
RE: Map Vote! - Auston - Jan 23, 2019 Unpopular Opinion: They all suck. They're all poorly optimized and some are way too big for an immersive roleplay experience. I think an option that would be worth going over is taking donations and actually paying a map creator to make a better map that is properly optimized. I know I would be more than happy throwing money toward getting a proper RP map built, with all the best parts of all of the maps. Im sure many other people aswell would throw money toward something better. RE: Map Vote! - Montyfatcat - Jan 23, 2019 (Jan 23, 2019, 12:22 PM)Auston Wrote: Unpopular Opinion:Issue is custom maps are a bitch for new players. I know personally a custom map is a slight turn-away, as I'd have to find it, sift through all the crap on the workshop, then FINALLY join this server, only to find out I need membership for x. I've simply stopped joining custom mapped servers at this point. RE: Map Vote! - Decay - Jan 23, 2019 I know v4b1 isnt going to be put on the list, but what would really put my and probably others mind at ease is to have another awnser than "preformance issues" like WHY does it have preformance issues? I mean I get just about the shit fps on any map RE: Map Vote! - Markus - Jan 23, 2019 (Jan 23, 2019, 10:55 PM)Decay Wrote: I know v4b1 isnt going to be put on the list, but what would really put my and probably others mind at ease is to have another awnser than "preformance issues" like WHY does it have preformance issues? I mean I get just about the shit fps on any map Nexus leaks Doc said. RE: Map Vote! - Decay - Jan 23, 2019 (Jan 23, 2019, 10:59 PM)Markus Wrote:(Jan 23, 2019, 10:55 PM)Decay Wrote: I know v4b1 isnt going to be put on the list, but what would really put my and probably others mind at ease is to have another awnser than "preformance issues" like WHY does it have preformance issues? I mean I get just about the shit fps on any map Which means? RE: Map Vote! - Markus - Jan 23, 2019 (Jan 23, 2019, 11:01 PM)Decay Wrote:(Jan 23, 2019, 10:59 PM)Markus Wrote:(Jan 23, 2019, 10:55 PM)Decay Wrote: I know v4b1 isnt going to be put on the list, but what would really put my and probably others mind at ease is to have another awnser than "preformance issues" like WHY does it have preformance issues? I mean I get just about the shit fps on any map Not a single idea. ![]() RE: Map Vote! - Nev - Jan 23, 2019 (Jan 23, 2019, 11:01 PM)Decay Wrote:(Jan 23, 2019, 10:59 PM)Markus Wrote:(Jan 23, 2019, 10:55 PM)Decay Wrote: I know v4b1 isnt going to be put on the list, but what would really put my and probably others mind at ease is to have another awnser than "preformance issues" like WHY does it have preformance issues? I mean I get just about the shit fps on any map Probably in reference to area portals and other optimization methods used to control visibility (what you can see - what is rendered) https://developer.valvesoftware.com/wiki/Areaportal RE: Map Vote! - Decay - Jan 23, 2019 So, @BlackDog made is easy for me as I dont speak robot he spoke english to me "basicly the longer the server is running, the closer to crashing it is due to memory leaks" RE: Map Vote! - Jen - Jan 23, 2019 (Jan 23, 2019, 11:51 PM)Decay Wrote: So, @BlackDog made is easy for me as I dont speak robot he spoke english to me Hence why clients crashed after about 2 hours on V4B1 and not so frequently on V2B RE: Map Vote! - Noble - Jan 24, 2019 Memory leaks occur when memory isn't released when it's no longer being used. I'm guessing in this case the Nexus is loaded but is never unloaded when one leaves the area. Because of this it will constantly be loaded into memory until there is not enough for the client the function, hence a crash. Not super knowledgeable about it but that's the rough idea. RE: Map Vote! - Decay - Jan 24, 2019 Okei thats fair enough but, cant you just fix it? RE: Map Vote! - Jen - Jan 24, 2019 Not without messing about with the map I don't think, but I'm not a mapper and I don't think anyone in the dev/contributor team is RE: Map Vote! - Nev - Jan 24, 2019 It's a relatively easy fix but it's not going to fix the map from sucking RE: Map Vote! - Jen - Jan 24, 2019 (Jan 24, 2019, 12:40 AM)Nevy Wrote: It's a relatively easy fix but it's not going to fix the map from sucking And if I'm right in saying, it takes a lot of time to do as well. Got a feeling it involves recompiling the whole map which takes forever with source. RE: Map Vote! - Noble - Jan 24, 2019 Yeah the map would need to be recompiled in order to fix and it would then be a different version of the map. Every new player would have to download it when joining. |