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More civilized PMC skins - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: More civilized PMC skins (/thread-15510.html) Pages:
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More civilized PMC skins - francysol3c - May 21, 2017 Suggestion for <in-game/forum/teamspeak etc.>: In-game In detail, explain your suggestion: Add a skin for PMC RP, non-donator and with government REP limitations, to provide better Private Military Company RP, without making the city look like a warzone. Here are some options: 1) Armacham Security https://steamcommunity.com/sharedfiles/filedetails/?id=929240285&searchtext= Pro's: Two skins, one for special operations and one for more normal situations. May provide different REP requirements for more sense of progression or have one with no REP's. I suggest the shirt one on 0 and the other on 3. Both should cost around 50k. Con's: The blue one may look too much militarised and sci-fi . 2) Merryweather https://steamcommunity.com/sharedfiles/filedetails/?id=738724607&searchtext=merryweather Pro's : Higher quality, more options. Con's: They look like contractors and less like security guards than the others. Less versatile. 3) Generic bad guy mercenaries (Suggested by Memeimrich or Monk, in any case, members of the III percenter clan). Pro's : They look generally good. Cons: too militarised, could break immersion, could be abused, look like PMC's and not like proper contractors one would see in a developed world city. https://steamcommunity.com/sharedfiles/f...t=Bad+guys OR https://steamcommunity.com/sharedfiles/f...t=Bad+guys If those items were added, they surely need to be restricted to government worker passes. Why should this be implemented? Currently the options for PMC RP are pretty limited to a suit, the SAS gasmask, or the security guard outfit. Clans often use their models, but this puts small clans and individual players in a disadvantageous position. RE: More civilized PMC skins - francysol3c - May 21, 2017 Couldn't make a poll. RE: More civilized PMC skins - Dick - May 21, 2017 +Support for Pack 1 -Support for Pack 2 RE: More civilized PMC skins - Nebula - May 21, 2017 +support for both non-donator and with government (or General) REP limitations, I'd suggest 2 or 3 RE: More civilized PMC skins - Cooli - May 21, 2017 +Support, but without the logo's. RE: More civilized PMC skins - Soviethooves - May 21, 2017 Clap clap clap clap +Support first one with no camo +Support second one all the way RE: More civilized PMC skins - francysol3c - May 22, 2017 bumpity RE: More civilized PMC skins - Quest - May 22, 2017 (May 21, 2017, 03:00 PM)Sours Wrote: +Support for Pack 1 And also -support on the government rep limitations as this isn't government rp. It should be general rep limited RE: More civilized PMC skins - francysol3c - May 22, 2017 (May 22, 2017, 05:10 PM)Quest Wrote:(May 21, 2017, 03:00 PM)Sours Wrote: +Support for Pack 1 No. It doesn't make sense. The Police laptop can be accessed by gov workers, and has gov REP restriction. As they are intended for contractorRP and possibly being restricted by a blue/red pass, they should be gov all the way. RE: More civilized PMC skins - francysol3c - May 24, 2017 bumparino RE: More civilized PMC skins - Project - May 24, 2017 +supporty RE: More civilized PMC skins - francysol3c - May 25, 2017 bump. RE: More civilized PMC skins - francysol3c - May 31, 2017 bumparini RE: More civilized PMC skins - Nebula - Jun 3, 2017 Bumpi RE: More civilized PMC skins - Vimpto - Jun 3, 2017 +support 1st pack and snd pack with goverment rep limitations (around 2 to 4) |