Mar 25, 2016, 11:37 PM
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Mar 26, 2016, 12:33 AM
(Mar 25, 2016, 11:37 PM)ExorbitantCorgi Wrote: [ -> ]Make car mods only save if you're an active donator?
No.
Mar 28, 2016, 06:40 PM
I still wonder about the whole "mods taking up too much space" part. I figured that info would be saved in like a 1KB .lua file that looked something likeĀ
In my experience with making basic Photon Cars, the .lua you save that takes a base vehicle, saves the skin, chosen bodygroups, and color, saves the poistion, color, and size of every single emergency light, saves the flash patterns, spawn category name, and vehicle name, all comes to aroundĀ 6KB for even the most decked out car. Now, maybe Photon has a very streamlined way of doing it to cut down on Filesize, but perhaps some work could be done to reduce the filesize of customization, if thats the problem?
Code:
BodyGroups = {
{ 0, 0 }, -- Audi
{ 1, 0 }, -- RS4
{ 2, 0 }, -- Avant
{ 3, 0 }, --
{ 4, 0 }, -- front bumper
{ 5, 0 }, -- rear bumper
{ 6, 0 }, -- skirts
{ 7, 0 }, -- wing
{ 8, 0 }, -- wheel
In my experience with making basic Photon Cars, the .lua you save that takes a base vehicle, saves the skin, chosen bodygroups, and color, saves the poistion, color, and size of every single emergency light, saves the flash patterns, spawn category name, and vehicle name, all comes to aroundĀ 6KB for even the most decked out car. Now, maybe Photon has a very streamlined way of doing it to cut down on Filesize, but perhaps some work could be done to reduce the filesize of customization, if thats the problem?
Feb 24, 2017, 01:44 PM
Reported as no longer bugged
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