Law saving script is live, two new buttons added for presidents for easy saving and recalling of laws
Laws are stored in garrysmod/garrysmod/data/cityrp
If you are going to make your own files, add laws_<identifier>.txt where laws_ is requried and identifyer can be anything, although try to keep it short and to the point.
Concept art
Omg.. Omg.. Omg.. I love.. Limelight ;-;
Oh no.
Even the concept art has bugs already.
(Jan 29, 2016, 11:13 PM)GRiiM Wrote: [ -> ]Oh no.
Even the concept art has bugs already.
Nice one for pointing it out, if the derma it's self has that bug then it will surely be rectified; but i'm sure it doesn't
Does this mean new civi models? Like...American ones...like....freedom t-shirts?
Also just want to point out how poor noble is.
Other than the small concept art 'bug', and the lack of jobs on the job selection menu (which I'm sure will both be fixed) this looks great and I can't wait to finally have a properly functional menu rather than the placeholder we're stuck with now.
you do realize the concept art is made in photoshop and hasn't even been made through derma yet so complaining about things not visible or things wrong with it is stupid lol
love the concept layout and look way more than the current F1 menu. I would avoid any green if possible
i was making a joke...
ha ha.
Without putting a straw up your guys' ass, you guys are fucking great, seriously.
Keep it up c:
Reason it has 'Market' highlighted was since that was the page I worked on first and I never swapped which one was highlighted since it's really unnecessary.