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Full Version: [Fixed/Closed] Material tool not working on SProps
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What the title says,
I was building a Dupe with SProps.
When i finished the dupe i noticed that the Material tool doesnt work on SProps?
Every other player can see the materials changed Except me.

Console:
Requesting texture value from var "$basetexture" which is not a texture value (material: debug/env_cubemap_model)
Requesting texture value from var "$basetexture" which is not a texture value (material: debug/env_cubemap_model)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/dev_envmap)
Requesting texture value from var "$basetexture" which is not a texture value (material: dev/dev_envmap)
Requesting texture value from var "$basetexture" which is not a texture value (material: editor/basealphaenvmapmaskicon)
Requesting texture value from var "$basetexture" which is not a texture value (material: editor/basealphaenvmapmaskicon)
Requesting texture value from var "$basetexture" which is not a texture value (material: editor/erroricon)
Requesting texture value from var "$basetexture" which is not a texture value (material: editor/erroricon)


[EDIT]
Just found out that it doesnt work on normal Props either..

Try this:

- Go to Garry's mod properties

- Press startup options / launch options

- Put in the following: -dxlevel 110

- Start gmod

- Check your settings, Put anything you want in settings (graphic quality etc..)

- Quit gmod

- remove -dxlevel 110 from startup options/launch options
It worked, thanks mate!
(Sep 6, 2015, 08:43 PM)Pix link Wrote:It worked, thanks mate!

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Solution provided.

Closed and moved