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Full Version: Handcuffs n' Zipties
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Evening All,

Over the past few weeks, I have been working on the equipment available to law enforcement, and I'm happy to announce the first of these updates is ready!

Following an approved suggestion, I have slightly reworked how handcuffs function, and have also added zipties.

So, what's changed?

To begin with, handcuffs have been reduced from infinite "ammo", to 2 pairs per officer. These can of course be regained by uncuffing a suspect.

Zipties have also been added, with a limit of 5 per officer, zipties are functionally identical to handcuffs, however the time to cuff is drastically lower; and zipties cannot be regained, they are permanently lost on use.

How do I use them?

Like with all other equipment, you're now able to select your restraint type from the armoury, simply select what you would like to carry, and press "Accept"

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Cheers guys, and stayed tuned for more updated to government equipment in the coming weeks <3

Credits:
‍ ‍- Original Suggestion
‍ ‍- Coding, Testing, Debugging
‍ ‍- Testing, Debugging, Moral Support
‍ ‍- Debugging
Nice work Taylor, glad to see this go live!
Great work !
Great work Tay!
Awesome! Thanks for the amazing work.
Nice work!