Yesterday, 04:34 PM
![[Image: header-update-background.png]](https://cdn.limelightgaming.net/updates/header-update-background.png)
Evening All,
Over the past few weeks, I have been working on the equipment available to law enforcement, and I'm happy to announce the first of these updates is ready!
Following an approved suggestion, I have slightly reworked how handcuffs function, and have also added zipties.
So, what's changed?
To begin with, handcuffs have been reduced from infinite "ammo", to 2 pairs per officer. These can of course be regained by uncuffing a suspect.
Zipties have also been added, with a limit of 5 per officer, zipties are functionally identical to handcuffs, however the time to cuff is drastically lower; and zipties cannot be regained, they are permanently lost on use.
How do I use them?
Like with all other equipment, you're now able to select your restraint type from the armoury, simply select what you would like to carry, and press "Accept"
![[Image: derma.png]](https://cdn.limelightgaming.net/updates/handcuffsnzipties/derma.png)
Cheers guys, and stayed tuned for more updated to government equipment in the coming weeks <3
Credits: