Dec 9, 2018, 02:19 AM
ID: 5c0c5fb5e16bb04df9ae2394
Server [Rockford/Build/Event]: Rockford
Map (if not default): default?
Description: [font=Roboto, sans-serif,]CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
[ERROR]
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[/font]
-Screen turns white and u cant see anything
Bug observed since: recently this happened to me twice now and both times are with the new HUD it was yesterday and today
Images/Screenshots: closed the game but basically white screen.. i can see when i press escp and when i die but when i respawn cant see still white
Steps to Reproduce: not even sure it happens randomly..
Server [Rockford/Build/Event]: Rockford
Map (if not default): default?
Description: [font=Roboto, sans-serif,]CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
[ERROR]
CShaderAPIDX8::BlitTextureBits: couldn't lock texture rect or use UpdateSurface
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[HTML] :1: Uncaught ReferenceError: LLHUD is not defined
[/font]
-Screen turns white and u cant see anything
Bug observed since: recently this happened to me twice now and both times are with the new HUD it was yesterday and today
Images/Screenshots: closed the game but basically white screen.. i can see when i press escp and when i die but when i respawn cant see still white
Steps to Reproduce: not even sure it happens randomly..