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Full Version: Known Crash
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ID: 5b845b950ede2059fc51c570
Server [Rockford/Build/Event]: Rockford
Map (if not default): -
Description: So if anyone is interested, I recorded the console lines from the known crash phenomenon:
Bug observed since: I'm pretty sure people have been observing it for over a year.
Images/Screenshots:



Steps to Reproduce: -
Thank you for your bug-report, Markus!

It will be reviewed as soon as possible by our Developers.
Damn footage shows me mugging auston with a toolgun (jk tho family friendly fun)

For the bug that is, everytime i get scrip errors it usualy takes about a minute or less till the whole game crashes down with no output crash logs
Can't be used, it's something in C causing the error.

Were you running with multicore rendering active?
(Sep 24, 2018, 01:20 PM)Doctor Internet Wrote: [ -> ]Can't be used, it's something in C causing the error.

Were you running with multicore rendering active?

Yes, I believe I was.
(Sep 24, 2018, 11:29 PM)Markus Wrote: [ -> ]
(Sep 24, 2018, 01:20 PM)Doctor Internet Wrote: [ -> ]Can't be used, it's something in C causing the error.

Were you running with multicore rendering active?

Yes, I believe I was.

Aye, that appears to be the cause. You shouldn't crash if muticore is disabled. Archived.