Aug 15, 2018, 12:12 AM
Promoting Aggressive RP The Right Way! While Also Reducing it!
As of today, this thread is a discussion of an idea I have in mind, I'd like to hear more from the community's input before I gather all opinions and create a suggestion thread of an outcome.
Read from here:
Currently if you go on the server you will notice the following jobs that fall in the "Criminal" category
- Classified
- Criminal
- Thug
- Gangster
- Robber
- Thief
- Gang Member
- Mobster
- Bandit
Luckily because of job rules, the first two job titles are no longer allowed, as people used them to justify doing basically anything they want as it was too vague. The problem with the other job titles that they are somewhat used as a replacement for the two job titles that people used to use, and while also using those new replacement job titles the wrong way.
- Example: A thug drives an expensive car, wears expensive suits and has expensive weapons, yet mugs poor people on the street for 500 dollars.
- Example: A robber robs a house with his Bentley, while also having expensive weapons and equipment. Who ends up stealing or even just destroying the contraband he meant to steal to begin with, makes no sense.
I know that IC reasons justify IC interactions such as stealing or mugging, but the job title is one of the main factors of these IC interactions, and to me it makes no sense for a thug or any kind of low life criminal to be driving expensive cars and robbing houses, surely if he was to make enough money to have these expensive items he wouldn't rob or steal anymore?
These "make-no-sense-vague-job-titles-and-RP-reasons" are one of the main reasons why people do more aggressive RP than they do passive RP, its easier to do /job Gangster than to creatively think of a creative job title name for any kind of Criminal RP.
[font=Verdana]Why am I saying all this? What am I trying to suggest? Continue reading here:[/font]
[font=Verdana]With all that being said, I'm going to suggest the following points while also explaining why they should be adjusted or added.[/font]
[font=Verdana]Do not allow any citizen based jobs that are related to any "solo" criminal activity, that doesn't involve a team, or a group of people.[/font]
+ To further explain this point: No more any of those kinds of job titles (look up) for anyone that does the RP alone, and if someone wants to do that kind of RP he has to do it with a group, and the group has to have a title.
+ When is the last time you've seen a Corleone vs Anarchist fights? if it wasn't an admin event then it is most likely didn't or never happened in the history of LL. Corleone and Anarchist jobs are there for a reason, if everyone is going to do /thug or any of those titles then no one will ever use those jobs. Even today the high hour players never go those two jobs only new players, it became the new "default skin" of LL (Fortnite reference) When you see a Corleone or Aranrchist you know they're gonna be a new player.
+ Restricting players form doing /thug will solve the very vague RP style and RP intentions that we have, like I mentioned above anyone can have a job title thug or anything simlier and do almost any if not all types of criminal activity.
Only allow citizens to have criminal based job titles if they are in a group created in the forums, or a clan which is also created in the forums.
+ Following the same reasons for the first point of my suggestion, this will also see a decrease in people creating or quickly switching to different job titles to part take in quick and fast criminal activities, such as a raid with friends anything alike.
+ This way, if someone wanted to RP as a low-life criminal they'd do it as an Anarchist, specially now considering anarchists are solo members of a set group that has no leader has no limitations in terms of criminal RP possibilities, if you wanted to RP as a high-life criminal then you can easily do so as a Corelone member.
+This will also promote the use of forum clans and groups more, and open doors to a more creative approach towards aggressive RP.
Only exception is: Hitman RP as it mostly has to do with one contractor and his clients, and also any type of "Freedom Fighter" job if there's a present dictator. I may add other exceptions if I can remember, or if people can suggest more of them.
Read before you reply:
- please fully read all that I wrote, with their reasons in black before commenting.
- Don't make a raw judgement on the whole thread before reading it all.
- Don't skim-read the thread take your time, reply when ever you can.
- Be nice to each other in the comments, no need to get on a personal level.
- It took me around an hour to complie all of this so please take 5 mins to read all of it. :)
As of today, this thread is a discussion of an idea I have in mind, I'd like to hear more from the community's input before I gather all opinions and create a suggestion thread of an outcome.
Read from here:
Currently if you go on the server you will notice the following jobs that fall in the "Criminal" category
- Classified
- Criminal
- Thug
- Gangster
- Robber
- Thief
- Gang Member
- Mobster
- Bandit
Luckily because of job rules, the first two job titles are no longer allowed, as people used them to justify doing basically anything they want as it was too vague. The problem with the other job titles that they are somewhat used as a replacement for the two job titles that people used to use, and while also using those new replacement job titles the wrong way.
- Example: A thug drives an expensive car, wears expensive suits and has expensive weapons, yet mugs poor people on the street for 500 dollars.
- Example: A robber robs a house with his Bentley, while also having expensive weapons and equipment. Who ends up stealing or even just destroying the contraband he meant to steal to begin with, makes no sense.
I know that IC reasons justify IC interactions such as stealing or mugging, but the job title is one of the main factors of these IC interactions, and to me it makes no sense for a thug or any kind of low life criminal to be driving expensive cars and robbing houses, surely if he was to make enough money to have these expensive items he wouldn't rob or steal anymore?
These "make-no-sense-vague-job-titles-and-RP-reasons" are one of the main reasons why people do more aggressive RP than they do passive RP, its easier to do /job Gangster than to creatively think of a creative job title name for any kind of Criminal RP.
[font=Verdana]Why am I saying all this? What am I trying to suggest? Continue reading here:[/font]
[font=Verdana]With all that being said, I'm going to suggest the following points while also explaining why they should be adjusted or added.[/font]
[font=Verdana]Do not allow any citizen based jobs that are related to any "solo" criminal activity, that doesn't involve a team, or a group of people.[/font]
+ To further explain this point: No more any of those kinds of job titles (look up) for anyone that does the RP alone, and if someone wants to do that kind of RP he has to do it with a group, and the group has to have a title.
+ When is the last time you've seen a Corleone vs Anarchist fights? if it wasn't an admin event then it is most likely didn't or never happened in the history of LL. Corleone and Anarchist jobs are there for a reason, if everyone is going to do /thug or any of those titles then no one will ever use those jobs. Even today the high hour players never go those two jobs only new players, it became the new "default skin" of LL (Fortnite reference) When you see a Corleone or Aranrchist you know they're gonna be a new player.
+ Restricting players form doing /thug will solve the very vague RP style and RP intentions that we have, like I mentioned above anyone can have a job title thug or anything simlier and do almost any if not all types of criminal activity.
Only allow citizens to have criminal based job titles if they are in a group created in the forums, or a clan which is also created in the forums.
+ Following the same reasons for the first point of my suggestion, this will also see a decrease in people creating or quickly switching to different job titles to part take in quick and fast criminal activities, such as a raid with friends anything alike.
+ This way, if someone wanted to RP as a low-life criminal they'd do it as an Anarchist, specially now considering anarchists are solo members of a set group that has no leader has no limitations in terms of criminal RP possibilities, if you wanted to RP as a high-life criminal then you can easily do so as a Corelone member.
+This will also promote the use of forum clans and groups more, and open doors to a more creative approach towards aggressive RP.
Only exception is: Hitman RP as it mostly has to do with one contractor and his clients, and also any type of "Freedom Fighter" job if there's a present dictator. I may add other exceptions if I can remember, or if people can suggest more of them.
Read before you reply:
- please fully read all that I wrote, with their reasons in black before commenting.
- Don't make a raw judgement on the whole thread before reading it all.
- Don't skim-read the thread take your time, reply when ever you can.
- Be nice to each other in the comments, no need to get on a personal level.
- It took me around an hour to complie all of this so please take 5 mins to read all of it. :)