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Full Version: Vcmod Lighting issue
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Server [Rockford/Build/Event]: Rockford
Map (if not default):
Description: Cars make a weird light bug
Bug observed since: Now [After server crashed]
Images/Screenshots: https://steamcommunity.com/sharedfiles/f...1214099127
Thank you for your bug-report, Gamerpro2266!

It will be reviewed as soon as possible by our Developers.
[ERROR] vcmod/server/lights.lua:2: attempt to call field 'ColorPrepare' (a nil value)
 1. PrjTxtSpawn - vcmod/server/lights.lua:2
  2. CreateLight - vcmod/server/lights.lua:2
   3. unknown - vcmod/server/lights_main.lua:2

Timer Failed! [Simple][.lua (line 2)]





I'm getting this in single player as well (bought it for myself idk why) Maybe its an update issue as the server one is outdated like mine.

**FIX

Ok after updating my VCmod I was able to fix the same issue we are encountering on the server. Simple as that, update it.
The VCMod we use is the auto-update branch, if I recall, so it should have updated already.
For now, I've disabled headlights and fog-lights.
I don't have this problem???
(Nov 28, 2017, 03:03 PM)Kahjo Wrote: [ -> ]I don't have this problem???

Yeah. Headlights got disabled.
Is it possible that it causes massive lag ? Because the server started massivly lagging after i accidently turned on the right blinker on the kamaz, which emits light (Due bugged blinker) but that blinker light is bugged so its constantly white.
Requesting closure.

Fixed 
Rev-6057/6056