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Full Version: Molotovs don't work correctly.
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Server [Rockford/Build/Event]: Rockford
Map (if not default): N/A
Description: Molotovs won't work properly when thrown, and have a very low chance of actually causing a fire - even on direct impact with the desired target.
Bug observed since: A while, not too sure how long.
Images/Screenshots: N/A
Thank you for your hidden bug-report, Nightmare!

It will be reviewed as quickly as possible by our Developers.
Any chance of some clarification on what you mean please?
Throw a molotov on main/beta/staging and you'll see what I mean. I can't be any more specific on it.
Did a little bit of bugtesting with the molotovs, from 5 PHX units+, it tends to be a 50/50 chance it'll work properly.
Made public.
Fixed in Revision 6031.