Oct 24, 2017, 06:44 AM
Weed plant changes
Weed plants now function differently - their initial cycle they only produce 5 weed, but the amount produced increases by 1 each cycle, or even faster if you use a UV light. The maximum per cycle is 10 without a light, 15 with. You receive a new seed with each cycle too, and everything now goes to your inventory - no more searching the ground for your packs.
UV Lights
Higher risk - higher reward
Want to earn more money? Use Ultraviolet light to help your plants grow more. Be careful - these things can get hot over time. We wouldn't want a fire. And don't forget to turn them on.
$25,000 initial investment
Dynamic lighting
Can be picked up by holding shift+use for two seconds
Press use to turn on/off
Heats up over time
Press shift+use to check temperature
Crash-proof
Can be destroyed by fire or damage
Price changes
Pots are now $500 each
Seeds are now $2000 each
Weed now sells for $500 each
You can make significantly more profit now, especially if you use a UV light, but only if you can defend your farm for long enough. New max per cycle is $37,500.
New models
The plants have new, updated models. We've also added the rest of the GTAV Weed Prop Pack (exported by WinningRook) for you to use.
The original prop pack is here:
https://steamcommunity.com/sharedfiles/f...=888758585
Credits
Suggestion - Nevy
This suggestion was the core of this update. A few changes were made, and the last two points not included as we didn't believe our server is in the right state for it yet, but we might revisit that in the future.
Coding update - Faustie
Models - WinningRook, Bambo
Quality checks - BlackDog, Doctor Internet
Pictures - BlackDog, Bambo