Nov 18, 2016, 11:21 PM
In my opinion, we do. To be honest (this is my opinion) the server's map is starting to get a little boring. If nothing big or gameplay changing is being introduced then players will just be experiencing the same things over and over again. Most of the time, people won't set up decent roleplays because either (a) they can't be arsed or (b) they just expect everyone to 'minge' around or not even participate, resulting in them wasting their time on building and setup. For this, I'm starting to think that we need a map change - not a different version of EvoCity, but a completely different map. I think that this will freshen up the server a lot.
I know that there's a lot of problems with people losing their dupes and I know that a lot of people will be upset if the map cannot harbour the dupes that have been made on the v4b1 map, but I guess that's what makes it fresh. The idea of remaking dupes, exploring ways in which you can conduct different roleplays and being in a completely new, fresh environment, is something that LimeLight needs (again, I stress that this is my opinion).
Let's, for example, take the popular sandbox game, Minecraft. This game was very popular through its alpha, beta and full release stages, and still is. I ask you, why do you think this is the case? It's because they push regular updates, add new (big) features, and make sure that the community who play are always watered with aspects to keep them playing.
I know that there are probably already threads out there discussing this, but I'm too lazy to find them. Put your comments with your opinion on what a new map could bring to the community.
TLDR - If you do the same thing 1000 times, you get bored. If you do the same thing 1000 times then change something (the map), it's fresh again. Mojang has the right idea.
I know that there's a lot of problems with people losing their dupes and I know that a lot of people will be upset if the map cannot harbour the dupes that have been made on the v4b1 map, but I guess that's what makes it fresh. The idea of remaking dupes, exploring ways in which you can conduct different roleplays and being in a completely new, fresh environment, is something that LimeLight needs (again, I stress that this is my opinion).
Let's, for example, take the popular sandbox game, Minecraft. This game was very popular through its alpha, beta and full release stages, and still is. I ask you, why do you think this is the case? It's because they push regular updates, add new (big) features, and make sure that the community who play are always watered with aspects to keep them playing.
I know that there are probably already threads out there discussing this, but I'm too lazy to find them. Put your comments with your opinion on what a new map could bring to the community.
TLDR - If you do the same thing 1000 times, you get bored. If you do the same thing 1000 times then change something (the map), it's fresh again. Mojang has the right idea.