Oct 16, 2016, 11:19 PM
I just had a thought while looking at a suggestion and decided to make a discussion post about it because I can... Does the arrest baton really favour serious Police RP? Instantly you'd think 'well this is a semi-serious server so no', but some decent role-players enjoy actually taking people to the prison instead of whacking them with a stick and making them magically disappear, where they will be teleported to a designed jail cell automatically by the hands of an external power. Maybe that was a little over exaggerated but it's true - arresting people with no sort of role-play is kind of giving people an ease of control over how some 'criminals' spend the next 2, 5, 10 or 15 minutes of their life.
I would imagine an officer would much rather whack someone with a stick and get the arrest over with as opposed to taking them all the way back to the prisons, but wouldn't that reduce the number of careless arrests? By arresting someone, you're not just arresting them, but you're making the next 10 or 15 minutes of their life (in most cases) pretty boring. Having the officer take a convict to the prison themselves would make the officer ask 'is it really worth it?', reducing the number of ridiculous arrests with stupid reasons like 'He walked a meter away from the sidewalk, arrest for 15 minutes for jaywalking" (a bit of an over-exaggeration but you get the point).
This issue has been addressed many times before but putting a weapon in the hands of a player when they spawn gives them an immediate sense of power over the citizens of the city. For this reason, arresting a citizen truly becomes a shrug-of-the-shoulders situation that is given no thought.
If the arrest baton is removed, an officer would be forced to think 'is it worth going all the way to the jails to put this guy away just for walking a meter away from the sidewalk? Nah, I'll let him go on a warning', thus making Police RP more realistic, and more interesting for both the convict and the officer. This could simply be enforced by only allowing the officer to arrest a citizen when they're actually in the prison room.
I would imagine an officer would much rather whack someone with a stick and get the arrest over with as opposed to taking them all the way back to the prisons, but wouldn't that reduce the number of careless arrests? By arresting someone, you're not just arresting them, but you're making the next 10 or 15 minutes of their life (in most cases) pretty boring. Having the officer take a convict to the prison themselves would make the officer ask 'is it really worth it?', reducing the number of ridiculous arrests with stupid reasons like 'He walked a meter away from the sidewalk, arrest for 15 minutes for jaywalking" (a bit of an over-exaggeration but you get the point).
This issue has been addressed many times before but putting a weapon in the hands of a player when they spawn gives them an immediate sense of power over the citizens of the city. For this reason, arresting a citizen truly becomes a shrug-of-the-shoulders situation that is given no thought.
If the arrest baton is removed, an officer would be forced to think 'is it worth going all the way to the jails to put this guy away just for walking a meter away from the sidewalk? Nah, I'll let him go on a warning', thus making Police RP more realistic, and more interesting for both the convict and the officer. This could simply be enforced by only allowing the officer to arrest a citizen when they're actually in the prison room.