Oct 3, 2016, 05:54 PM
Oct 3, 2016, 06:10 PM
absolutely agree. it would be good
maybe restrict it from some vehicles
maybe restrict it from some vehicles
Oct 3, 2016, 07:40 PM
(Oct 3, 2016, 06:10 PM)francysol3c Wrote: [ -> ]absolutely agree. it would be good
maybe restrict it from some vehicles
Well some skins may need to use the custom template provided. Some can just be slapped upon. Most will just need a few vinyls moved around etc.
Oct 3, 2016, 10:19 PM
I would like skins that can distinguish clan vehicles from others, should the clan be opeating at the time.
Oct 3, 2016, 10:24 PM
Depends on the clan and what kind of model but could be cool I guess. Lag/Content size might be a problem but depends on how it would be implemented.
Oct 4, 2016, 12:30 AM
(Oct 3, 2016, 10:24 PM)Cooli Wrote: [ -> ]Depends on the clan and what kind of model but could be cool I guess. Lag/Content size might be a problem but depends on how it would be implemented.
Say I want to have FUMUKU Skin on a lancer. I would take the template, put the logo and that on then do a bit processing to make it a skin and then it just needs to be added to the content pack. Once done, staff can add it manually to the car.
Nov 3, 2016, 08:49 AM
(Oct 3, 2016, 10:24 PM)Cooli Wrote: [ -> ]Depends on the clan and what kind of model but could be cool I guess. Lag/Content size might be a problem but depends on how it would be implemented.I'll find the size of an average skin, two minutes.
LW Cars -> Merc Benz Sprinter LWB -> Default Skin -> 5000 KB or 1 second (UK Average) or 2 seconds (AUS Average)
LW Cars -> Merc Benz Sprinter LWB -> DPD Skin I made -> 2000 KB or >1 second (UK and AUS Averages)
+Support. It would be nice, considering the clan models already implemented.